VintFalken.com

Alternative Second Life Metrics

January 13, 2009 10:00 am

Statistics on how much landmass actually disappeared in the last 3 months is still ‘unavailable’ and although some basic maths leads us to believe more than 15% of Second Life’s landmass was lost due to the Openspaces Issue, Lindens refuse to disclose the numbers. But of course, we need numbers to have some kind of idea how Second Life is doing. Here are some alternative metrics suggestions for Lindens to implement:

1. Total Travelled Distance

The Big Benefit of Second Life is that you - about 50% of the time - can travel through the virtual world without much effort and without drastically increasing your ‘carbon footprint’. “Travelled Distance” is the total amount of kilometres avatars did not have to walk due to public transportation called “teleports”. The more you TP, the better our stats will look, so hand out the landmarks, dear Residents! We’ll also supply “average travelled distance data” which either means that residents find what they need quickly and thus don’t need to relocate often, or that they have a fun time exploring the Second Life Grid.

2. Trackbacks Removed

Any press is good press. “Trackbacks Removed from Second Life blog” will give you an idea of the exact amount of interesting, in-depth articles about Second Life.

3. Talking Nipples & OEZ

“Talking Nipples and Other Erogenous Zones” is the metric for Resident Interaction. We strive to build a solid community of residents, interested in “play”, “flirt” and “romance”. What better way to measure this than the amount of sentences spoken by aroused Xcite bits?

4. Outfit Changes

You’ve all been long time asking for a metric that would exclude the so-called “bots”. Well, here’s it, because which bot would spend an hour/day searching into inventory for something that will only attach after 5 attempts? The number of outfit changes will really reflect the number of active residents in Second Life.

5. DMCA reports

Many creators threaten to leave Second Life, but only few actually do. The Number of DMCA Reports will accurately reflect the serious creators still sticking around. Those who spend hours and hours creating innovative products, only to see them ripped. (Mind you, we’ll just count them, don’t expect us to actually act upon them.)

6. Island Added

We’ve fixed the numbers on this one. Starting today this will only show the total of regions added to Second Life each month. The simulators decommissioned or abandoned, you ask? There aren’t any. Really, nobody is leaving Second Life.

7. Drama coefficient

The Drama coefficient is an average/IP address metric. We won’t give you the exact algorithm, but can say it has something to do with the number of alts created, partnerships & divorces and TXT TIPED N KAPS! The more drama, the better!

Any other great suggestion for Second Life metrics which easily enable a ‘positive spin’? Client downloads? (Hey, let’s just release one every two days!) Or maybe Crash amount? (we all know it’s unhealthy to stare at the PC screen longer than 1 hour at a time.) Bot concurrency? (See, as long as they don’t do anything, concurrency is way fine. It’s you residents, in the wrong, trying to walk around and rezz things!) Linden bears handed out? Percentage of residents that are forced to use “low” graphics settings! (We told you ‘bad’ PCs can handle it!) Snapshots taken? What else? :)

6 Responses to “Alternative Second Life Metrics”

Tenebrous Pau wrote a comment on January 13, 2009
MyAvatars 0.2

Hehe great article! I’d like to see an additional metric related to “Number of Linden bears handed out”:

“Number of bears which couldn’t be delivered due to asset server problems and are now lost floating in limbo”

Louis Platini wrote a comment on January 13, 2009
MyAvatars 0.2

I’m following since a while the number of “visible” regions.
See http://www.metaverse-business.com/regionweek.php

Zonja Capalini wrote a comment on January 13, 2009
MyAvatars 0.2

Great post! :-) Here are some indicators that are growing higher and higher too:

M/ST = Months/Support Ticket: number of months it takes to process a support ticket.

ULT/TOT = Unusable Land Time/Total Ownership Time: time you have to pay for a region but you can’t use it: for example, when requesting a normal sim to openspace conversion, and then when you request a conversion back to a standard sim. This indicator has gone very high lately.

HLO = Hours Lost Wondering. Wondering why tickets take so long to process, why emails to SLInvoice@lindenlab.com don’t never get a reply, can’t an island you are paying for can’t be used while it’s in the queue to be converted, why to convert a normal sim to an OpenSpace requires erasing the region, etc.

Oh, and Second Inventory Time/Total Time, Time Collecting Freebies/Total Time, Time Spent Endlessly Relocating Your Remaining Stuff/Total Time, …

Zonja Capalini wrote a comment on January 13, 2009
MyAvatars 0.2

Oh, and btw the figure is nearer to 18.08% now. See http://s3.amazonaws.com/static-secondlife-com/reports/marketplace_stats/2009-01-11/islands_added.xml

Interestingly http://s3.amazonaws.com/static-secondlife-com/reports/marketplace_stats/2009-01-12/islands_added.xml does not work for me today. Maybe it will tomorrow, or maybe they’ve finally stopped providing these misleading figures ;-)

Ciaran Laval wrote a comment on January 14, 2009
MyAvatars 0.2

Trackbacks haven’t been removed, they’re merely censored, in SL terms a new term for censored should be “Bunderfielded” because poor Bob Bunderfield must be close to a SL record of having the most posts deleted from the forum!

Vint Falken wrote a comment on January 14, 2009
MyAvatars 0.2

I mean removed as in censored here. It’s funny, they appear on the blog entries for about an hour or so, and then suddenly they are gone. That means the trackback was once there, and then removed by some Linden, right? ;) (Call it censorship or removal or “Bunderfielded”, but they should change the text in “but you can leave a trackback. But only if you say nothing but nice things and talk about snowmen.”)

Care to comment?