Last night at SL5B, education & orientation panel, Prokofy Neva made an interesting remark. Behold, it’s not even a complete paragraph!
Well I am grateful to Ingrid Ingersoll who took me to her friend’s store and had me spend my $500 stipend on a shirt and pants, and well, that’s Second Life. That’s how it should work. Everybody can pay something — and there should be less freebies, they clog inventory and stifle newbie initiative. Prokofy Neva
Now, although I like receiving - and creating - freebies, there’s definitely something to be said against them:
- They INDEED clog inventory.
- People often cherish what they have payed for more - or at least had to do effort to get -, as they consider it to have a higher value.
- Using or wearing something selfmade gives you a sense of achievement, and uniqueness.
- Without freebies people would ‘learn’ to spend L$ from the very start. Good for the SLeconomy, a bit less good for the retention rate?
- A certain amount of the freebies are certainly crap, and those ‘500 freebie boxes’ are bad inventions. Clearly list what it contains, and what it does?
- Please don’t take the freebie/OS scripts away!
- What’s the use of uploading the same i-net found textures over and over again, you might as well get freebie packages.
- I like giving out freebies, it’s kewl to see people all enthusiastic.
- Freebies are a good (great?) promo tool.
- I would never pay for a dance cow, 10 different types of coffee cups, but it’s still nice to have them.
So, I wonder, Freebies, are they a ’show stopper’ or a ‘great gift to the Grid’. What’s your opinion? And which freebies do you use still/most? For me that would be my flightfeather attachment, the ZHAO AO and.. errr… that’s it. (If I think of more I still regularly use, I’ll add them to the list. Pandora HUD too, I don’t recall 100% sure if that was a freebie or gift. :/ )