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	<title>Comments on: Avatar Rendering Cost - &#8216;heaviness&#8217; of prim hair not a myth?</title>
	<link>http://www.vintfalken.com/avatar-rendering-cost-heaviness-of-prim-hair-not-a-myth/</link>
	<description>Exporting an SL photographer's Second Life</description>
	<pubDate>Mon, 13 Feb 2012 11:22:55 +0000</pubDate>
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		<title>By: Cilis</title>
		<link>http://www.vintfalken.com/avatar-rendering-cost-heaviness-of-prim-hair-not-a-myth/#comment-136107</link>
		<dc:creator>Cilis</dc:creator>
		<pubDate>Tue, 07 Apr 2009 10:29:34 +0000</pubDate>
		<guid>http://www.vintfalken.com/avatar-rendering-cost-heaviness-of-prim-hair-not-a-myth/#comment-136107</guid>
		<description>I'm willing to be the hair uses a mix of high resoluttion textures and alpha blends. 

Hair does NOT need to have 1024 resolution textures, most avatar skins are only 512 for example. Hair makers can make some nice things but their cluelessness to rendering costs... Gah, just boggles the mind. 

An interesting test might be taking that 5000+ ARC hair and  turning it's textures to plywood. I'd be willing to bet the ARC goes way down.</description>
		<content:encoded><![CDATA[<p>I&#8217;m willing to be the hair uses a mix of high resoluttion textures and alpha blends. </p>
<p>Hair does NOT need to have 1024 resolution textures, most avatar skins are only 512 for example. Hair makers can make some nice things but their cluelessness to rendering costs&#8230; Gah, just boggles the mind. </p>
<p>An interesting test might be taking that 5000+ ARC hair and  turning it&#8217;s textures to plywood. I&#8217;d be willing to bet the ARC goes way down.</p>
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		<title>By: [RESOLVED] Codename Pitchfork</title>
		<link>http://www.vintfalken.com/avatar-rendering-cost-heaviness-of-prim-hair-not-a-myth/#comment-105509</link>
		<dc:creator>[RESOLVED] Codename Pitchfork</dc:creator>
		<pubDate>Fri, 09 Jan 2009 00:28:22 +0000</pubDate>
		<guid>http://www.vintfalken.com/avatar-rendering-cost-heaviness-of-prim-hair-not-a-myth/#comment-105509</guid>
		<description>[...] does oddly conform to the description, ranging from technical explanations (by Vint Falken, twice, and Tateru Nino) to the usual contradictory comments on the official blog and to opinion pieces as [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] does oddly conform to the description, ranging from technical explanations (by Vint Falken, twice, and Tateru Nino) to the usual contradictory comments on the official blog and to opinion pieces as [&#8230;]</p>
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		<title>By: Kitty otoole</title>
		<link>http://www.vintfalken.com/avatar-rendering-cost-heaviness-of-prim-hair-not-a-myth/#comment-47421</link>
		<dc:creator>Kitty otoole</dc:creator>
		<pubDate>Wed, 07 May 2008 11:51:16 +0000</pubDate>
		<guid>http://www.vintfalken.com/avatar-rendering-cost-heaviness-of-prim-hair-not-a-myth/#comment-47421</guid>
		<description>Vint, you really are a star- thanks for posting these illuminating pieces about ARC, as I admit the whole thing has sent me into a bit of a tailspin!

=^..^=</description>
		<content:encoded><![CDATA[<p>Vint, you really are a star- thanks for posting these illuminating pieces about ARC, as I admit the whole thing has sent me into a bit of a tailspin!</p>
<p>=^..^=</p>
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		<title>By: Vint Falken</title>
		<link>http://www.vintfalken.com/avatar-rendering-cost-heaviness-of-prim-hair-not-a-myth/#comment-46172</link>
		<dc:creator>Vint Falken</dc:creator>
		<pubDate>Sat, 03 May 2008 22:04:18 +0000</pubDate>
		<guid>http://www.vintfalken.com/avatar-rendering-cost-heaviness-of-prim-hair-not-a-myth/#comment-46172</guid>
		<description>*sticks out her tongue at Veryon* (That is, if you allow me to do that.... ;))</description>
		<content:encoded><![CDATA[<p>*sticks out her tongue at Veryon* (That is, if you allow me to do that&#8230;. ;))</p>
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		<title>By: Veyron Supercharge</title>
		<link>http://www.vintfalken.com/avatar-rendering-cost-heaviness-of-prim-hair-not-a-myth/#comment-46027</link>
		<dc:creator>Veyron Supercharge</dc:creator>
		<pubDate>Sat, 03 May 2008 13:48:59 +0000</pubDate>
		<guid>http://www.vintfalken.com/avatar-rendering-cost-heaviness-of-prim-hair-not-a-myth/#comment-46027</guid>
		<description>Vint, just stick with the latex, it's much smoother....  mmm...  yeah and it's easier to render...  :)</description>
		<content:encoded><![CDATA[<p>Vint, just stick with the latex, it&#8217;s much smoother&#8230;.  mmm&#8230;  yeah and it&#8217;s easier to render&#8230;  :)</p>
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		<title>By: More on ARC aka Avatar Rendering Cost &#124; VintFalken.com</title>
		<link>http://www.vintfalken.com/avatar-rendering-cost-heaviness-of-prim-hair-not-a-myth/#comment-45615</link>
		<dc:creator>More on ARC aka Avatar Rendering Cost &#124; VintFalken.com</dc:creator>
		<pubDate>Fri, 02 May 2008 10:40:44 +0000</pubDate>
		<guid>http://www.vintfalken.com/avatar-rendering-cost-heaviness-of-prim-hair-not-a-myth/#comment-45615</guid>
		<description>[...] I tested some of my outfits for ARC values previously, and yes I must admit I keep it in the back of my mind when going to busy sims. Do you? Or is &#8216;Avatar Rendering Cost&#8217; still a strange and surreal thing to you? ;) [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] I tested some of my outfits for ARC values previously, and yes I must admit I keep it in the back of my mind when going to busy sims. Do you? Or is &#8216;Avatar Rendering Cost&#8217; still a strange and surreal thing to you? ;) [&#8230;]</p>
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		<title>By: Vint Falken</title>
		<link>http://www.vintfalken.com/avatar-rendering-cost-heaviness-of-prim-hair-not-a-myth/#comment-41840</link>
		<dc:creator>Vint Falken</dc:creator>
		<pubDate>Thu, 17 Apr 2008 23:19:17 +0000</pubDate>
		<guid>http://www.vintfalken.com/avatar-rendering-cost-heaviness-of-prim-hair-not-a-myth/#comment-41840</guid>
		<description>Stephen... and? What are the numbers on your naughty bid? 

As for Kailie, indeed. Imagine, they don't even HAVE any available.</description>
		<content:encoded><![CDATA[<p>Stephen&#8230; and? What are the numbers on your naughty bid? </p>
<p>As for Kailie, indeed. Imagine, they don&#8217;t even HAVE any available.</p>
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		<title>By: Stephen Venkman</title>
		<link>http://www.vintfalken.com/avatar-rendering-cost-heaviness-of-prim-hair-not-a-myth/#comment-41834</link>
		<dc:creator>Stephen Venkman</dc:creator>
		<pubDate>Thu, 17 Apr 2008 22:28:10 +0000</pubDate>
		<guid>http://www.vintfalken.com/avatar-rendering-cost-heaviness-of-prim-hair-not-a-myth/#comment-41834</guid>
		<description>As if....)</description>
		<content:encoded><![CDATA[<p>As if&#8230;.)</p>
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		<title>By: Kailie Quinn (Katarina Malthus)</title>
		<link>http://www.vintfalken.com/avatar-rendering-cost-heaviness-of-prim-hair-not-a-myth/#comment-41825</link>
		<dc:creator>Kailie Quinn (Katarina Malthus)</dc:creator>
		<pubDate>Thu, 17 Apr 2008 22:06:44 +0000</pubDate>
		<guid>http://www.vintfalken.com/avatar-rendering-cost-heaviness-of-prim-hair-not-a-myth/#comment-41825</guid>
		<description>See what you did smiley, I was hoping for a free show, but nooooooooo..., no exposed willies in casa de smiley =p</description>
		<content:encoded><![CDATA[<p>See what you did smiley, I was hoping for a free show, but nooooooooo&#8230;, no exposed willies in casa de smiley =p</p>
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		<title>By: stephen venkman</title>
		<link>http://www.vintfalken.com/avatar-rendering-cost-heaviness-of-prim-hair-not-a-myth/#comment-41824</link>
		<dc:creator>stephen venkman</dc:creator>
		<pubDate>Thu, 17 Apr 2008 21:44:57 +0000</pubDate>
		<guid>http://www.vintfalken.com/avatar-rendering-cost-heaviness-of-prim-hair-not-a-myth/#comment-41824</guid>
		<description>pardon me.... If not for the nipple remark already made, I would have left it alone...and trust that I won't bother next time.</description>
		<content:encoded><![CDATA[<p>pardon me&#8230;. If not for the nipple remark already made, I would have left it alone&#8230;and trust that I won&#8217;t bother next time.</p>
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