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Second Life Business and Social Expo: call for track proposals

October 8, 2008 1:00 pm

Whilst the Virtual Worlds Forum Europe in London that had to take place *now* was cancelled due to ‘an unrelated incident at the venue in which a member of the public was shot’ and Virtual Worlds London is ‘upcoming’ October 21-22 (Boss speaking!), the ‘Second Life Business and Social Expo’ that will take place June 4-9, 2009 at Portland, Oregon is ready to accept track proposals. From SL-base.com (am I the only one thinking ‘all your base are belong to us’? ;)):

Join us in the City of Roses for the most comprehensive conference and exposition of Second Life. Two conferences in one, combining both the social and business elements of the fascinating world and citizenry that makes up Second Life. Five separate tracks each for business and social exploration and an exhibit floor with over 40 companies showing their Second Life.

Now Accepting Track Proposals: The volume of information and applications for and about Second Life are overwhelming. However, we have decided to focus on the following areas in each of the social and business days.

  1. Business:Education, Business, Technology, Not For Profit and Sponsor Track.
  2. Social: Machinma (film and TV), Art and Culture, In SL Business, Community and Technical.

To submit a proposal, send a synopsis including:

  1. Topic and placement (eg. - Business, Education)
  2. Format (Panel discussion, presentation, forum)
  3. Relevance and backup

I haz interesting iPhone photo at Flickr

October 6, 2008 3:20 pm

Vint's human. (Red version)Wondering why so many persons wanted to see my human, I stumbled over the iPhone 3G camera stats on Flickr. Both me (holding first place, yeey!) and Miss ColeMarie made it in the ‘interesting photographs with an iPhone’ top 18. Which explains heavier traffic than usual. Not so bad if it says ‘21,207 items uploaded yesterday’? Congratz to us both! ;)

SL residents 0wn Flickr Iphone 3G stats (450)

In the mean while, the Spontaneously me Flickr pool could use 22 20 18 more photos of SL resident’s humans before I add another mosaic to the collage. Did you submit your human yet?

Confirming London October 6th to 17th

October 1, 2008 11:05 pm

London Rezzable - Lokum ShilovaBecause previous two times I forgot to tell, here it goes: on October 6th 08.52PM Vint F. will take the Eurostar which - if no fires or electricity break downs or bomb alarms happen - will get her to London by 10.15PM. There she will mistakenly look to he wrong side of the street, almost walk under a charming trolley bus or taxi and make her way through hordes of tourists towards the Rezzable HQ (which she’ll be occasionally leaving for a nap, pizza or hopefully some social life).

This means:

  1. I get to talk to _real_ human beings without the need of a data connection or phone.
  2. I have to share my cookies with Lokum (look left).
  3. London Rezzable - Lokum Shilova (experimental phase)

  4. I get to ponder which side the chicken looked at first when crossing the street.
  5. The human will be allowed to visit Camden Town once. On a limited budget.
  6. Communications are faster & more reliable.
  7. RaR is within an arm’s length of reach.
  8. I hope to get to meet up with Rob Danton again.
  9. Drupal. Drupal. Drupal. And more Drupal. Oh! Need to take umbrella!
  10. My brain will work in English by the time I return, frustrating the Belgian friends (and partially limiting my thoughts.)
  11. London Rezzable - Rezzable Rooftop

  12. Way less cigarettes: on the roof (look right) only.
  13. Wondering if Katharine Berry ever comes to London. (If she does not think I’m to old/math-stupid/arrogant/… for her! ;))
  14. Adapting to another blend of coffee.
  15. I get to see how our ‘Project Poseball’ tree is doing. (look up on the right)
  16. Native English people will be shocked somebody is actually wearing high heels AND carrying a giant laptop.
  17. Any data that isn’t on my portable disk or laptop will be unreachable for that time.
  18. iPhone will be taken along to listen to Avatar Song & Prim in my Hand repeatedly on the train.
  19. … (might add more as I think of them)

Update on Richard Minsky and ‘his’ SLART trademark

September 24, 2008 2:00 pm

LL protests Minksy’s SLART trademark

Second Life creator Linden Lab has filed a Petition for Cancellation with the USPTO seeking to cancel registration of ‘SLART’. Linden Lab’s core argument is that Minsky made a series of misrepresentations to the USPTO in order to secure registration of the mark and so Minsky ‘is not entitled to Registration No. 3399258 because committed fraud in the procurement of the subject registration.’ More on this over at Virtually Blind.

How infringement on ‘SLART’ is handled, for now…

Minsky asked for - and was granted! - a Temporary Restraining Order (TRO) that obliged Linden Lab to ‘stop hiding the identities of users of its service who infringe on the SLART trademark‘. Auwch. That far for SLanonymity. This was reverted by the judge though, and LL & Minsky agreed on the following process:

  1. If Minsky - in good faith - thinks somebody is violating his trademark, he drops an email at removals@lindenlab.com (“Notice to Linden”).
  2. LL then has 2 business days time to alert the ‘infringing user’ via his (or hers) registered avatar email address and warn him to take the content down. LL will confirm Minsky via email that & when the user was notified. If three business days after the notice the user did not remove the ‘infringements on Minsky’s SLART trademark’ him/herself, Linden will do so.
  3. If the infringing use is not exactly the use of ‘SLART’ as one word, with all letters depicted in a uniform size, font and colour, LL may refuse to remove the content and/or warn the resident avatar. LL should notify Richard Minsky of this. If Minsky still wants it to be removed, an U.S. Magistrate will determine if this is needed.

In understandable - but still - legalese, more at Virtually Blind.

SL & other trademarks up for opposition

Linden Lab filed several trademark applications for which you can still file a Notice of Opposition, or a Request to Extend Time to Oppose with the USPTO for the next two weeks: SL ,YOUR WORLD. YOUR IMAGINATION. , SECOND LIFE GRID , SL GRID , SECOND and 2ND LIFE.

Parties who feel that the mark would be damaging, cause confusion or be otherwise invalid by, for example, being ‘merely descriptive’ rather than uniquely identifying the originator of goods and services; or by being somehow generic. Opposition based on descriptive use or genericity can be rather tricky, unless you’ve got a good case. Damage, that is costs or other difficulties, that arise from allowing the registration of the mark are the most straightforward to demonstrate.

For those who wonder how one could try to trademark ’second’, it is only in limited ‘fields’:

  1. Software that is used for providing multi-user access to an on-line 3D virtual environment; computer 3D virtual environment software, namely, software for use in creating, manipulating and participating in 3D virtual environments.
  2. Communication services in the nature of text messaging and electronic mail services used in an online virtual environment
  3. Computer services, namely, hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter, and hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter that may be accessed by means of communications networks; design and development of multimedia and three dimensional virtual environment software.

Linkage: Massively & Virtually Blind.

Your favourite cyber & metaverse related songs?

September 23, 2008 9:00 am

Torley shares with us a list of 9 sublime cyberpunk songs you need to hear. Torley’s take on what makes a good cyberpunk song: ‘best cyberpunk music is at once mechanical yet human, living paradoxes which bridge the best of different worlds together‘. I must admit that my thoughts on cybermusic aren’t that deep, but there are some songs I absolutely love (and remind me of the metaverse):

1. Welle:Erdball - Monoton + Minimal (C=64er)

Together with ‘Die Computer verlassen Ihren Welt’ and ‘Lass uns ein Computer sein’, Monton + Minimal from Welle:Erdball describes best the virtual nature of our - computer generated - worlds: ‘Es zählt nur JA und NEIN!’ Whatever is at the basic, it’s either TRUE, FALSE or a bug. Way less ‘maybes’! (Until you ask someone if it will work, then you get a ‘maybe’. ;)) Please sing along: ‘Es gibt keinen Kompromiß. Es zählt nur JA und NEIN. Wir sehen wie es wirklich ist. Wir denken minimal… Es wird nicht dekoriert. Die Welt ist schön genug. Denn wir sind programmiert….

2. 2 Brothers on the 4th Floor - Living in Cyberspace

Although mainly just a catchy tune & simplistic lyrics, Living in Cyberspace from 2 Brothers on the 4th Floor will always be a classic. The uberly cute voice distortion effect in combination with lyrics such as ‘Close your eyes and come with me, Enjoy your interface, Your digital fantasy’ I think it’s still perfectly fit for describing SL. Of course, we need to work on that love for the interface a bit more still! ;) (Cover from Trans-X’s Living on Video.)

3. The Orb - Blue Room

Where as ‘Little Fluffy Clouds’ makes me think of WindLight settings, The Orb’s Blue Room instantly makes you feel all ‘cyberish’ when listening to it. It’s delicate, ’spacy’ and triggers curiosity. As it evokes feelings of the unknown, drifting & floating, new worlds & possibilities opening up, Instant Metaverse hit, imho!

4. Daft Punk - Technologic

I assume Technologic by Daft Punk does not need much explanation. Catchy, and all to familiar lyrics on the fast pace that technology causes for today’s society: ‘Buy it, use it, break it, fix it, Trash it, change it, mail - upgrade it, Charge it, point it, zoom it, press it, Snap it, work it, quick - erase it, Write it, cut it, paste it, save it, Load it, check it, quick - rewrite it, Plug it, play it, burn it, rip it, …‘.

5. Avatar, A Rockstar Parody - Foolish Frost

As previously mentioned, Foolish Frost’s I wanna be Avatar is one of the best Second Life parody songs around. (Closely followed by Rich Palmer’s ‘No Copy, No Mod’, Jeremy ‘Froggs’ Works’s ‘Ain’t no woman (in SL)’ (both available for listening on T61) and The Alienthearts’ ‘The Little Newbie‘.) What’s great in those songs, that often, they aren’t as far from the truth as you would guess: ‘I wanna be loved like I’m a part of the FIC, Power like Anshe Chung Without all of the dick, Have every single newbie Tell me how great I’ve got to be…‘ ;)

6. Astral Projection - People Can Fly

Knowing this song way before ever having heard of Second Life, first time I ‘flew’ my avatar around on the grid, Astral Projection’s People Can Fly came to mind: ‘When you dream there are no rules, people can fly, anything can happen. Sometimes there is a moment as you are awakening when you become aware of the real world around you, but you are still dreaming. You may think you can fly but you do better not try.‘ Well, we’re doing the flying part just fine!

7. Sigur Rós - Hjartað Hamast

Part of the soundtrack for ‘Immortal Ad Vitam’ (based on Enki Bilal’s - awesome!!! - graphic novels), Hjartað Hamast by Sigur Ros is just totally moving & beautiful. The fact that I don’t understand the lyrics (one bit) adds to the mystery feeling of the song. Definitely listen to this song, watch Bilal’s ‘Immortal Ad Vitam’ or even better, get his graphic novels! Awesomeness²! ;) (PS. The Lady in Blue - aka Jill Bioskop - does remind me of Dandellion a bit! ;))

Honourable mentioning in Vint’s cyber & metaverse music song list:

Never Trust A Klingon by SPOCK.

Top 10 Most Popular Avatar Names in SL

September 18, 2008 9:00 am

In February 2008, I published the Top 10 Most Popular Avatar Names in Second Life. I wonder: did anything change in 6 months time?

Top 10 of Popular Avatar Names - First Names

  1. John - 4146 avatars
  2. David - 4120 avatars
  3. Michael - 4098 avatars
  4. Mark - 4016 avatars
  5. Steve - 3944 avatars
  6. Paul - 3940 avatars
  7. Mike - 3937 avatars
  8. Chris - 3930 avatars
  9. Peter - 3911 avatars
  10. Jack - 3879 avatars

Major changes compared to Feburary, as I switched sources to SLnamewatch.com. For Second Life surnames, Adz Childs currently only has a list available of the most popular ones you can still register for, I hope he soon publishes an overview that takes into account all last names.

More SL avatar name facts

  1. The most popular surnames exist of 2 letters only: 4413 avatars on average / last name. ‘Oh’ and ‘Ah’ are most popular. ‘Go’ is surprisingly unpopular.
  2. There are 2,847,973 avatars with a last name that consists of 6 letters. A record, followed closely by 2,680,595 avatars with a 5 letter surname.
  3. Longest Second Life last name is ‘Triskaidekaphobia’, which means having an irrational fear of the number 13.
  4. Most SL avatars have an 6 letter first name, 2,956,376 avies to be precise.

Flickrites to fall in virtual love with : Zinc Karas & Illian Garrigus

September 12, 2008 8:07 pm

Zinc Karas

Not much is known - by me - about Zinc Karas, excect that he’s male, from Greece (find that info in his flickr profile), sells virtual furniture on OnRez and creates some awesome Second Life photographs. Behold yourself:





And last, but definitely not least - I expect all the female avatars to agree with me:

Illian Garrigus

Another highly inspiring Second Life photography artist is Illian Garrigus (Flickr Profile) who sheds a bit more light upon himself with this incredible self portrait (dual-world):

Quote: ‘I wanted to escape from this world, taking with me the good things I had from people I met…. I put on my bag a lot of fast thought, a lot of nice moments, rememberings of many little polygon creatures moved by AOs that gave me less boring night. I was ready to disappear, ready to hit quit and never come back… but, it’s impossible… my friends, it’s impossible… the energy coming out of minds of this world is higher than any illusion, positive or negative, higher than the worst lag, missing texture or freeze… this great common conscience connecting all us and make us stronger to eye of who look at us and don’t understand what we are doing in this world, what we are doing on flickr. love, hate, friendship, honestly, hollowness… reality into the virtuality. I can’t help to live it… I’m sure I learned a lot in these month and mainly in these last weeks, experiences I forgot or I’ve never tried in my RL. for all this. I want to thanks anyone supported me, anyone understood my choices even if wrong without considering a bad person. everything I did, I did with honestly.’

Illian apologising for his ‘Macaroni English’, makes me suspect his real life self originates from Italy. Anyway, this photograph - a friend’s death - is what first did catch my attention, and made me sob a few - real life - tears:

Make sure to browse his flickr stream for a lot of funny, sad and absolutely stunning surprises!

Web 2.0 & Virtual World evolved Social Behaviour

September 10, 2008 8:26 pm

It is already researched and more or less proven that Second Life can help you improve your real life social skills. It’s not just that, we - avies * - also behave like our human counterparts:

avatars in these elaborate fantasylands responded to social cues to help one another — and revealed racial biases – in the same ways that people do in the real world. In both of the classic social psychology experiments used for the study, one avatar tried to influence another to fulfil a request. The way the door-in-the-face (DITF) experiment works: the experimenter (in this case an avatar) first makes an unreasonably large request to which the responder is expected to say no, followed by a more moderate request.

As expected, the avatars — similar to people who participated in the same experiment in the real world — were more likely to comply with the moderate request when it was preceded by the large request than when the moderate request was presented alone. They exhibited a psychological tendency to reciprocate the requester’s “concession”: the change from a relatively unreasonable request to a more moderate request. The experiment’s moderate request: “Would you teleport to Duda Beach with me and let me take a screenshot of you?” In the DITF condition, that request was preceded by a request of the avatar to have screenshots taken in 50 different locations — requiring about two hours of teleporting and traveling.

Apparently, we - avatars, but it knowingly or unconscious - are not free from ‘virtual racism’ either: On one of the most striking findings, the effect of the DITF technique was significantly reduced when the requesting avatar was dark-toned. The white avatars in the DITF experiment received about a 20 percent increase in compliance with the moderate request; the increase for the dark-toned avatars was 8 percent.

Conclusion? Interactions among strangers within the virtual world are very similar to interactions between strangers in the real world. Duh. Over at Sciende daily, they think that is something to worry about, something I do not see reason for? Add to that the fact that how we threat strangers - and add ‘a contact of a contact of a contact contacts’ - has changed severely in the last few years ’cause of social networking sites like facebook, myspace, linkedin, … and you get a real interesting situatinon.

* The study was conducted in There it says, but strangely enough, they are using Second Life terminology like ’snapshot’ and ‘teleport’.

Brave New World of Digital Intimacy

Keeping track of your friend’s futilities

Vint Falken as photographed by Lokum Shilova (RL London)When Facebook first introduces their ‘news feeds’ (an overview of all changes & actions on your Facebook friends’ profiles) there was a huge uproar: ‘Facebook users didn’t think they wanted constant, up-to-the-minute updates on what other people are doing. Yet when they experienced this sort of omnipresent knowledge, they found it intriguing and addictive. Why? Social scientists have a name for this sort of incessant online contact. They call it “ambient awareness.” It is, they say, very much like being physically near someone and picking up on his mood through the little things he does — body language, sighs, stray comments — out of the corner of your eye.

Another great example is ‘microblogging’ where people post - fairly irrelevant - things like ‘What did I have for lunch’, ‘What will I have for lunch?’ and ‘What birthday gift should I get my stepdad?‘. This sharing of personal (futile) data has gone even further: ‘When the new iPhone, with built-in tracking, was introduced in July, one million people began using Loopt, a piece of software that automatically tells all your friends exactly where you are.

It’s charms? Each little update — each individual bit of social information — is insignificant on its own, even supremely mundane. But taken together, over time, the little snippets coalesce into a surprisingly sophisticated portrait of your friends’ and family members’ lives, like thousands of dots making a pointillist painting. This was never before possible, because in the real world, no friend would bother to call you up and detail the sandwiches she was eating. Merely looking at a stranger’s Twitter or Facebook feed isn’t interesting, because it seems like blather. Follow it for a day, though, and it begins to feel like a short story; follow it for a month, and it’s a novel.

How do you decide on you contacts & friends?

But the offer of possible Twitter, Facebook & Plurk friends is huge. And you can hardly keep track of them all. How do you decide who gets added as a friend or contact, and who gets refused? And how harsh are you at making those decisions? Do you fear you’ll hurt their feelings when refusing friendship? And whom do you offer friendship too? I have two different rule sets for this, it seems:

  1. Real Life: Mainly using Facebook (human & Vint share an account) and earlier on ICQ & MSN. I won’t easily initiate a friend request. There are a whole lot of people from my region, schools, etc on there, that I know off, talked to, but don’t care about much. I really need to consider someone a real life friend before I engage into offering friendship, that is about 4 people I met at parties or through friends that I feel sorry about we did not get the chance to talk more (yet) aside. As for accepting friendship, I am likely to not refuse, if I - if only shortly - met you in real life at a party, at a friend’s, … I fear I will be rude by refusing. So I’ll add them, but not bother to read their stories, … .
  2. Virtual World: My behaviour here is - strangely enough - exactly the opposite of with the real life befriending behaviour. I am more likely to just add someone who’s avatar name rings a bell as ‘achieved this’, ‘is interesting’, ‘knows what he/she’s talking about’ and ‘hell, I don’t know them, but they are surely doing interesting stuff I want to keep an eye upon’. On the other hand, I’m also much more likely to refuse friendship from an avatar name that does not ring a bell (or a human I don’t know that does not state his avatar name). Mainly because else it would become impossible for me to keep track, but also because well… they are just avies… . :/

What is the maximum number of ‘friends’ a person can have?

In 1998, the anthropologist Robin Dunbar argued (pdf link) that each human has a hard-wired upper limit on the number of people he or she can personally know at one time. Dunbar noticed that humans and apes both develop social bonds by engaging in some sort of grooming; apes do it by picking at and smoothing one another’s fur, and humans do it with conversation. The maximum numbers?

  1. apes: 55 friends
  2. humans: 150 friends

So what about you’re 100+ facebook friends, you’re 80+ twitter friends, you’re 300+ Second Life friend list and you’re 100+ plurk friends? We should divide those ‘friends’ into two types of contacts: your close, intimate circle of friends and what they call ‘weak ties’. In the dark ages, before the internet bloomed (and boomed), you would have quickly forgotten about those ‘weak ties’: met at a party, abroad, at an old job, … and never heard of or seen again. But now we get regular short updates about their lives which makes us feeling ‘related’, and that makes ‘weak ties’ a good thing: ‘Sociologists have long found that “weak ties” greatly expand your ability to solve problems. For example, if you’re looking for a job and ask your friends, they won’t be much help; they’re too similar to you, and thus probably won’t have any leads that you don’t already have yourself. Remote acquaintances will be much more useful, because they’re farther afield, yet still socially intimate enough to want to help you out.

But to much ‘weak ties’ can also have negative side effects: critics warn that having to much personal information on to much people spreads your emotional energy too thin, leaving less for true intimate relationships. Following people (almost) solely online, might create a bond with them that’s almost ‘parasocial’ - imagine the bond you have with your favourite artist - in stead of being friends: ‘They can observe you, but it’s not the same as knowing you. For more on that, read Danah Boyd. Another danger is that if you already know every little detail about someone’s life, you do not feel like you need to take the time anymore to visit them in ‘real life’, thus expecting Facebook or the like to make up for - very much needed - quality real face to real face time.

A return in time

Remember those stories of your parents, whom tell you if they were up to no good, the next morning, the whole village knew? Social networking sites and the internet in general return us to that era in time: do something wrong or extremely embarrassing, and the next day, all of your friends will know. Write something down in a fury, and it will be archived by Google forever. And not participating it just like missing out on the weekly tea & gossip moment: you have no idea what the others are up to, and even worse, have no idea what they are saying about you. There’s a reason why I have a Google Blogsearch alert on “Vint Falken’. ;)

The ‘internetz’ and social networking have changed the internet - for the average user - from the perfect tool for privacy and reinventing yourself to a place where - if you want to do that reinventing - you sure as hell need to get your lies together well - as I’m sure some Second Life users can testify! As said in the ‘Brave New World of Digital Intimacy’ article in the New York Times (where the second part of this post is based upon): “History: ‘On the Internet, nobody knows you’re a dog’. On the Internet today, everybody knows you’re a dog! If you don’t want people to know you’re a dog, you’d better stay away from a keyboard“.

Get to know yourself (through web 2.0)

Another side effect of microblogging and social networking tools is that you are likely to get to know yourself better: ‘The act of stopping several times a day to observe what you’re feeling or thinking can become, after weeks and weeks, a sort of philosophical act.‘ Add to that that you are getting more feedback on every day activities - ‘I ate 4 eggs.’ ‘Hmm, not healthy!’ or ‘I have not smoked for 24 hours!’ ‘Great, keep up the awesomeness!’ - which will also influence your behaviour (hopefully in a positive way). You need to think more about how to phrase something - often in under 140 characters - so others can easily understand. This makes you think about the essence of the act or thought you’re writing about: ‘The process of, say, describing a horrid morning at work forces you to look at it objectively. In an age of awareness, perhaps the person you see most clearly is yourself.

For more, I suggest you go and read the New York Times article, it’s really worth a few of your thoughts regardless if you’re a heavy social networking addict or a light user, and even if you totally detest the whole online befriending business.

Weblin, a 3D chat overlay on your browser (IE or FF)

September 8, 2008 8:21 pm

Weblin - Vint on WP Admin PanelIf I remember correctly, weblin used to advertise with ‘bringing the virtual world to the web’ … or something like that. Weblin - by Zeitgeist - ’s far from a virtual world (yet), but the concept of layering the avatar on top of normal websites is surely fascinating and well executed:

  1. You have a cute little avie that is customisable using the ‘avatar creation kit’.(takes 100×100px animated gif up to 50kb).
  2. It has a ‘monetary value’, named ‘Kala’ that is described as ‘the virtual weblin currency’. (Purchasing those is not yet possible. You receive 150 Kala (Kalas?) on start.) But, from the Weblin’s ToS (see below): The user accepts that kala is not paid out in real money and that kala may not be transferred between user accounts.
  3. Weblin points. You get those as a reward for activity. Use them to unlock features & avatars.
  4. Contact list. See which of your befriended weblins are currently online.
  5. Weblin IM / Private Chat windowMute button. Always handy! ;)
  6. Private chat. Duh!
  7. Integration with del.icou.us, twitter, stumble upon and even a self hosted WP install.
  8. Dating. As you’re on the same wegpage, you’ll surely have the same interests? What I love about this one is that weblin Flirt is standard disabled. So they don’t bother you with it unless you do state you’re looking for a relationship.
  9. Basic animations: jump, dance, wave and even better… decline/refuse.

Weblins (YouTube.com - The Guild page)

Weblin SiteKit

Using the Weblin SiteKit designers may now use JavaScript to add custom functionality to their website’s for the - over 1 million Weblins to enjoy. They can make custom locations, enable world filtering, supply custom animations and much more. Interested? Best start with their Code Documentation or take a look at an example custom site.

Weblins / Weblin Avatars

My Weblin Goals

Up to now I did not succeed at:

  1. Acquiring some virtual item to put in my backpack and/or inventory.
  2. Bump into other weblings on secondlife.com or vintfalken.com. (There was a large troop over at The Guild on YouTube, though.)
  3. Having a decent conversation on weblin. Convo’s have always ranged from ‘how old are you’, over ‘bonsoir’ to ‘hi!?’.
  4. Making time to make a custom .gif ‘vint’ avatar.
  5. Collecting much Weblin points.
  6. Acquiring any kala. (The basic questions, how does one make money in this virtual world!?* ;))
  7. Find out how to give a virtual object and/or avatar out and if this is possible. Would be quite kewl to give something to each Weblin avatar that visits vintfalken.com.

Test it out - currently on Internet Explorer & Firefox, for using Weblin with FF you will need to install a plugin - and share your opinion, what do you think of Weblin. Is it worth to be called a part of the ‘metaverse’ or is it still 3D chat in stead of a virtual world? Does it have a future? What’s most promising, Google Lively or Weblin?

* Creating Content

Besides using the Weblin Sitekit to create specific websites aimed at Weblins, you can also create and sell your own animated avatars. I quickly created two weblin avatars and put them up in my Weblin Shop. (.gif is far fro my expertise, if you want to purchase one for 10 Kala, I suggest you take the ’sticky cute avatar’, it has more animations and the one with the heart is actually really cute. try ‘kiss’ under actions) So we have the theory on ‘how to make kala / money on Weblin’ more or less down. But errr… how are people supposed to get to my shop?

Weblin’s TOS

And then there is of course the ‘General Terms and Conditions of Business for Zweitgeist GmbH’ that you need to agree upon. Some excerpts:

§ 3 Performance description

(d) Additional services exist within the context of use of weblin, which are offered at a cost (hereinafter “additional services”). Services provided at a cost include e.g. the use of virtual objects, participation in games and events.

(e) The services provided at a cost can be obtained using the virtual weblin currency (”Kala”). Kala is placed at the user’s disposal at a cost via a number of different payment procedures.

(f) A more detailed description of the possible methods of payment and details of the additional services currently being offered and their equivalent value in kala can be found in the current price list. The price list can vary for individual users, depending on a user’s “reputation” in the weblin world. The user can always view his current reputation in his weblin character profile.

(g) The additional services and articles purchased using the virtual weblin currency kala are stored as data sets on zweitgeist GmbH’s servers and are made accessible to users complying with these Terms and Conditions of Use. When additional services and articles are being used, the corresponding amount in kala will be withdrawn from the user’s virtual account.

(h) The user accepts that kala is not paid out in real money and that kala may not be transferred between user accounts.

§ 7 Use of weblin characters

(a) The user declares himself to be in agreement to use weblin characters and all of the functions contained in the user portal exclusively for the purposes provided for by zweitgeist.

(c) The user may not contravene legal regulations, offend common decency or infringe third-party rights (rights to the use of a name, intellectual property rights and data protection rights, etc.) by means of the form, content or use of his weblin characters. The user is in particular obliged in his capacity as a member not to show any pornographic content or content glorifying violence or inciting peoples, not to call on other members to commit criminal offences nor provide details of how to do this, and not to offer nor allow to be offered services containing pornographic or erotic content (e.g. nude photographs, peepshows, etc.).

(e) The user declares himself to be in agreement not to offer or advertise products or services for commercial purposes.

(h) Zweitgeist reserves the right to bar access on the part of the user to specific or all weblin characters at any time without providing reasons. The Kala credit balances on the user’s barred weblin account may not be used.

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General Terms and Conditions of Business of Zweitgeist GmbH, Hamburg, Germany.
Status: 07/2008

Buy & Sell SL bloggers, a success

5:58 pm

SLbloggers Auction - Codebastard & PosseYesterday’s SL Bloggers party & auction was just awesome. My admiration - as usual, btw - for leading lady Veyron Supercharge and her side kick Tiessa Montgolfier. Where Jene Tempura was the best selling male avatar - more than 20k L$ - both Zoe & Codie broke SL Blogger sales records with dazzling amounts such as 50,000L$/blogger. But congratulations to all who had the nerves to get on that auction platform!

How did I do? First, I should mention, I bought myself two SL blogger slaves: Mickie Nikolaidis - which besides being utterly cute stays a mystery to me still, can anybody get me some linkage for ‘micky nikolaidis’? - and well known blogger Rheta Shan. I lost bids on amongst others Jene Tempura and Nadine Nozaki. Where Mickie will be used as SL photography slave, Rheta was donated to Mistress Codebastard Redgrave.

SLbloggers auction - Keeme Brown with lobster attachedAnd whom did I went up with? Well, I’m delighted happy to tell that I may now - for a short while - call Her Royal Red Highness my Mistress, and Rheta Shan, Gabby Panacek, Marx Dukek and Jessyka Richard my sisters. Although… I always did want a brother! ;) Now just to find - non-sexual, I did put down some limits - ways to keep the Mistress happy and proud of me!

Best outfit award - which has no prize attached - goes to Mr Keeme Brown for his lobster attached to ****. He & his team also get the ‘best totally silly but hilarious entertainment on voice’ award. Regardless if you won a slave, got sold, met new people, or bumped into old ones again, I think we can all agree that this SL blogger’s party was a huge success and we should do this monthly again. Who’s up for organising the next one?