Dale’s 3D Stereo Viewer for Second Life
September 17, 2008 10:13 pmIn ‘A different view on Second Life‘ I asked how that amazing stereo 3D machinima of Second Life could have been created. Was there a stereo Second Life client I knew nothing about?! Kippie Friedkin from The Grid Life was quick to point me in the right direction: the UM3D lab from Michigan University did develop such a thing - and other interesting stuff such as a Virtual Jet Ski Driving Simulator: ‘… the 3D Lab added support for stereoscopic viewing. Wearing low-cost stereo glasses, users can now experience the 3d world of Second Life in full stereo. Objects pop out of the screen and terrains stretch into infinity, a truly unique enhancement for exploring 3d worlds. Linden Lab will soon provide the stereo function as a standard feature of its viewer. Using anaglyph technology or polarized light, Second Life can be experienced in stereo on laptops or desktops as well as on advanced projection systems similar to IMAX theatres‘.
Dale’s 3D Stereo Viewer
‘Linden Lab will soon provide the stereo function as a standard feature of it’s viewer’ is a rather dubious statement, depending on your definition of soon, but yes, they are working on it. In the mean while, for all your stereography delight, you should try Dale Glass’s 3D Stereo Client which comes in both Windows as well as Linux version. Binaries as well as source files, FAQ and a whole lot extra can be found on Daleglass.net.
Not only the stereographic capabilities - anaglyph (the red/green thingie), passive and shutter glasses - are interesting, but also a different download and update system then we are used from Linden deploys of the client: ‘This version features an improved installer that automatically grabs files from existing SL installations, and only downloads what can’t be obtained from the user’s system. This drastically reduces the size of the download: Instead of the 35MB or so of the official viewer, each update only needs to download about 5MB.‘ For Visa users, beware, this - probably - caused my install to file the first time. Second try all went well, so don’t give up! ;)
Even if you’re not to keen on Second Life ’snapshottery’, you can still enjoy this viewer: zoom in a bit (ctrl+0) and just start running (ctrl+r to toggle ‘run’ on) around the grid! Mind that you can get seriously dizzy from doing that! ;)
How to work Dale’s Stereoscopic Client
You’ll find that the client - based on 1.18 - feels like a jump back into time, and that the graphics tab feels strangely uncomfortable. Regardless, that’s where you need to be:
- Go into Edit >Preferences > Advanced Graphics Tab.
- Located ‘Anaglypic System’ and turn that one one.
- In the Graphics Tab set your draw distance to beyond 200-something, as it is standard set to a boring and ineffective for stereography 64 meters. (I had it on max. for my stereo images here.)
- Locate ‘anti aliasing’ and turn that on.
- Save & close the Preferences Settings.
- Start taking stereo Second Life images!
Tips for great stereo images
- Get a neutral or big same coloured areas as background, this makes your front image ‘jump out’ more.
- Shoot a scene with not to much colour in it. To much different colours will lessen the stereographic effect.
- As with RL photography (and normal SL photography), frame your image to have a a clearly divided ‘foreground’, ‘in-between’ and ‘background’. This will enhance the stereographic effect. A good example is the image of me at the Darklands Cemetery. You can place an object on the foreground by clearly cutting it off with your frame.
- To have larger ’stereographic differences’ (red & cyan zones are bigger), thus a better effect, you need to fool your Second Life camera. Zoom out a lot (scroll mouse) and then zoom in again using ctrl+0. (Ctrl+9 will restore your settings to default. If using the number pad does not work, use the numbers on top of your keyboard.) Sometimes you will want to do the reversed with ctrl+8 though. Experiment! ;)
- RL rule that goes for SL too: bright & heavily coloured items will appear closer, dark ones farther away. Perfect example: my (lovely, no?) pink skirt in the Darklands Cemetery stereo image that really ‘pops out’.
- Don’t shoot your scenes to dark. The red/green glasses you were for viewing stereo images filter out certain temperatures of light, and thus make that less light gets to your eyes, thus that things appear darker.
- Personal taste, but I ’stereo thingies’ looked best at ’sunset’ settings.
Dale’s 3D Viewer drawbacks
Most of these drawbacks are because the client build is based on a very old official Linden client: 1.18. This means that there’s no glow, no WindLight, alpha textures don’t always render that well (see the carrots at greenies lawn) and it tends to dislike sculpted prims. Regardless, it’s an impressive client to play around with! I just don’t think I’ll use it full time for dizziness reasons! ;)
Tags: 3D, dales viewer, second life client, SLinovation, stereograph








9 Responses to “Dale’s 3D Stereo Viewer for Second Life”
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That’s so cool…I wonder if I have any 3D glasses lying around somewhere…
Hey Sorry I didnt get back to you in time I just actually read the post today, Been pretty busy with school but never knew people saw my youtube :-)
Hi Dale,
my name is Marco,i dont’ understand why second life crash after a few seconds with stereoscopic patch,can you help me?
i use windows xp professional,with ati radeon 9600xt
bye
marco
No, I’m sorry Marco. And I’m not Dale. ;) You want to try to and reach him through his website.
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Hi, how do I can run passive stereo in Dale’s vviewer???
Oh… can’t wait to try machinima with this and you tubes new 3D option of displaying steographic videos
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