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	<title>Comments on: Full Screen Preview &#8216;Matrix Effect&#8217;</title>
	<link>http://www.vintfalken.com/full-screen-preview-matrix-effect/</link>
	<description>Exporting an SL photographer's Second Life</description>
	<pubDate>Mon, 13 Feb 2012 05:02:59 +0000</pubDate>
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		<title>By: Vint Falken</title>
		<link>http://www.vintfalken.com/full-screen-preview-matrix-effect/#comment-809</link>
		<dc:creator>Vint Falken</dc:creator>
		<pubDate>Wed, 11 Apr 2007 10:35:54 +0000</pubDate>
		<guid>http://www.vintfalken.com/full-screen-preview-matrix-effect/#comment-809</guid>
		<description>Thank you for looking that up, Loki. And I'm happy they didn't make it a 'default' option!!!  It can come handy in circomstances, but not always.</description>
		<content:encoded><![CDATA[<p>Thank you for looking that up, Loki. And I&#8217;m happy they didn&#8217;t make it a &#8216;default&#8217; option!!!  It can come handy in circomstances, but not always.</p>
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		<title>By: Loki Popinjay</title>
		<link>http://www.vintfalken.com/full-screen-preview-matrix-effect/#comment-797</link>
		<dc:creator>Loki Popinjay</dc:creator>
		<pubDate>Tue, 10 Apr 2007 13:45:09 +0000</pubDate>
		<guid>http://www.vintfalken.com/full-screen-preview-matrix-effect/#comment-797</guid>
		<description>I'm surprised Torley doesn't remember the whole hoopla in July last year over the changed snapshot interface. Basically what LL changed was that that when you took a snapshot the screen froze and you could move around in the frozen scene just as Bella describes. although in certain situations this can be very handy, in just as many situations it's a huge pain in the ass. Especially when snapshotting because you loose touch with what is happening around you. So, two updates later the feature was thankfully degraded from default to option. I have to admit that even though I knew about it I never used it once since then. 

I did a bit of digging and found this in the release notes:

Release 1.11.0(9) July 19, 2006

* Improved Snapshot functionality
o When taking a snapshot, the world will freeze in place and the snapshot will be previewed over the entire screen (but under UI elements)
o The camera tool will be active by default, allowing you to click and drag to move the camera around while objects/avatars/etc are frozen in place, without having to hold down ALT
o You can also change snapshot parameters (resolution, JPEG compression level) and the snapshot will update on the fly
o Any time the camera moves or a parameter is changed, the existing snapshot will "drop" away and be replaced by a new one

Release 1.12.0(10) August 18, 2006

"Freeze Frame" toggle added to snapshots
* Remove checkbox to restore old snapshot behavior 
    
More info and reactions: http://forums.secondlife.com/showthread.php?t=122551</description>
		<content:encoded><![CDATA[<p>I&#8217;m surprised Torley doesn&#8217;t remember the whole hoopla in July last year over the changed snapshot interface. Basically what LL changed was that that when you took a snapshot the screen froze and you could move around in the frozen scene just as Bella describes. although in certain situations this can be very handy, in just as many situations it&#8217;s a huge pain in the ass. Especially when snapshotting because you loose touch with what is happening around you. So, two updates later the feature was thankfully degraded from default to option. I have to admit that even though I knew about it I never used it once since then. </p>
<p>I did a bit of digging and found this in the release notes:</p>
<p>Release 1.11.0(9) July 19, 2006</p>
<p>* Improved Snapshot functionality<br />
o When taking a snapshot, the world will freeze in place and the snapshot will be previewed over the entire screen (but under UI elements)<br />
o The camera tool will be active by default, allowing you to click and drag to move the camera around while objects/avatars/etc are frozen in place, without having to hold down ALT<br />
o You can also change snapshot parameters (resolution, JPEG compression level) and the snapshot will update on the fly<br />
o Any time the camera moves or a parameter is changed, the existing snapshot will &#8220;drop&#8221; away and be replaced by a new one</p>
<p>Release 1.12.0(10) August 18, 2006</p>
<p>&#8220;Freeze Frame&#8221; toggle added to snapshots<br />
* Remove checkbox to restore old snapshot behavior </p>
<p>More info and reactions: <a href="http://forums.secondlife.com/showthread.php?t=122551" rel="nofollow">http://forums.secondlife.com/showthread.php?t=122551</a></p>
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		<title>By: Bella March</title>
		<link>http://www.vintfalken.com/full-screen-preview-matrix-effect/#comment-794</link>
		<dc:creator>Bella March</dc:creator>
		<pubDate>Tue, 10 Apr 2007 08:58:36 +0000</pubDate>
		<guid>http://www.vintfalken.com/full-screen-preview-matrix-effect/#comment-794</guid>
		<description>It's an honour to see that I could actually teach something new to a professional like Torley. 

From Loki's comment (on my blog), this seems to be a feature that has been introduced a couple of months ago, but was put optional due to complaints from (I guess) beta-testers. 

Or is it a bug that became a feature ? Ah, programmers ...</description>
		<content:encoded><![CDATA[<p>It&#8217;s an honour to see that I could actually teach something new to a professional like Torley. </p>
<p>From Loki&#8217;s comment (on my blog), this seems to be a feature that has been introduced a couple of months ago, but was put optional due to complaints from (I guess) beta-testers. </p>
<p>Or is it a bug that became a feature ? Ah, programmers &#8230;</p>
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