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	<title>Comments on: in-world browser or html on a prim (do I need to spell that out? ;))</title>
	<link>http://www.vintfalken.com/in-world-browser-on-prim-do-i-need-to-spell-that-out/</link>
	<description>Exporting an SL photographer's Second Life</description>
	<pubDate>Sun, 20 Jul 2008 21:44:43 +0000</pubDate>
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		<title>By: Bucky Barkley</title>
		<link>http://www.vintfalken.com/in-world-browser-on-prim-do-i-need-to-spell-that-out/#comment-33384</link>
		<dc:creator>Bucky Barkley</dc:creator>
		<pubDate>Fri, 07 Mar 2008 18:06:57 +0000</pubDate>
		<guid>http://www.vintfalken.com/in-world-browser-on-prim-do-i-need-to-spell-that-out/#comment-33384</guid>
		<description>Want some limited interactivity?

Two Words:  Prim Imagemaps ...

Ok go play :) -  that's going to get us over the hump until we have true surface clicking..</description>
		<content:encoded><![CDATA[<p>Want some limited interactivity?</p>
<p>Two Words:  Prim Imagemaps &#8230;</p>
<p>Ok go play :) -  that&#8217;s going to get us over the hump until we have true surface clicking..</p>
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		<title>By: Linden Lab introduces HTML in SL &#124; Digado</title>
		<link>http://www.vintfalken.com/in-world-browser-on-prim-do-i-need-to-spell-that-out/#comment-33233</link>
		<dc:creator>Linden Lab introduces HTML in SL &#124; Digado</dc:creator>
		<pubDate>Fri, 07 Mar 2008 13:16:21 +0000</pubDate>
		<guid>http://www.vintfalken.com/in-world-browser-on-prim-do-i-need-to-spell-that-out/#comment-33233</guid>
		<description>[...] Gwyneth posted a very interesting (and quite extensive) article on the advantages of merging the 2D with the 3D web here. Flickr link trough Vint Falken. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Gwyneth posted a very interesting (and quite extensive) article on the advantages of merging the 2D with the 3D web here. Flickr link trough Vint Falken. [&#8230;]</p>
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		<title>By: Another reason to stay out of SL? &#171; Samurai Pickle</title>
		<link>http://www.vintfalken.com/in-world-browser-on-prim-do-i-need-to-spell-that-out/#comment-31668</link>
		<dc:creator>Another reason to stay out of SL? &#171; Samurai Pickle</dc:creator>
		<pubDate>Mon, 25 Feb 2008 00:37:21 +0000</pubDate>
		<guid>http://www.vintfalken.com/in-world-browser-on-prim-do-i-need-to-spell-that-out/#comment-31668</guid>
		<description>[...] OpenSIM named Ruth, and another post about how OpenSIM already has the ability to use HTML on a prim (something LL has been promising for ages). Here was my chance to check out an OpenSIM that [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] OpenSIM named Ruth, and another post about how OpenSIM already has the ability to use HTML on a prim (something LL has been promising for ages). Here was my chance to check out an OpenSIM that [&#8230;]</p>
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		<title>By: Another reason to stay out of SL? at Daikon Forge</title>
		<link>http://www.vintfalken.com/in-world-browser-on-prim-do-i-need-to-spell-that-out/#comment-7025</link>
		<dc:creator>Another reason to stay out of SL? at Daikon Forge</dc:creator>
		<pubDate>Mon, 03 Sep 2007 16:19:01 +0000</pubDate>
		<guid>http://www.vintfalken.com/in-world-browser-on-prim-do-i-need-to-spell-that-out/#comment-7025</guid>
		<description>[...] OpenSIM named Ruth, and another post about how OpenSIM already has the ability to use HTML on a prim (something LL has been promising for ages).  Here was my chance to check out an OpenSIM that [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] OpenSIM named Ruth, and another post about how OpenSIM already has the ability to use HTML on a prim (something LL has been promising for ages).  Here was my chance to check out an OpenSIM that [&#8230;]</p>
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		<title>By: dandellion Kimban</title>
		<link>http://www.vintfalken.com/in-world-browser-on-prim-do-i-need-to-spell-that-out/#comment-6904</link>
		<dc:creator>dandellion Kimban</dc:creator>
		<pubDate>Sun, 02 Sep 2007 01:34:52 +0000</pubDate>
		<guid>http://www.vintfalken.com/in-world-browser-on-prim-do-i-need-to-spell-that-out/#comment-6904</guid>
		<description>Any kind of prims?! mmmmm..... genuine metaversal clothes :p finaly</description>
		<content:encoded><![CDATA[<p>Any kind of prims?! mmmmm&#8230;.. genuine metaversal clothes :p finaly</p>
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		<title>By: march</title>
		<link>http://www.vintfalken.com/in-world-browser-on-prim-do-i-need-to-spell-that-out/#comment-6902</link>
		<dc:creator>march</dc:creator>
		<pubDate>Sun, 02 Sep 2007 01:09:12 +0000</pubDate>
		<guid>http://www.vintfalken.com/in-world-browser-on-prim-do-i-need-to-spell-that-out/#comment-6902</guid>
		<description>please enable to "select font".
not reason of design.
some LATIN font is not include japanese charactor;-)</description>
		<content:encoded><![CDATA[<p>please enable to &#8220;select font&#8221;.<br />
not reason of design.<br />
some LATIN font is not include japanese charactor;-)</p>
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		<title>By: Smiley Barry (Mobile)</title>
		<link>http://www.vintfalken.com/in-world-browser-on-prim-do-i-need-to-spell-that-out/#comment-6897</link>
		<dc:creator>Smiley Barry (Mobile)</dc:creator>
		<pubDate>Sat, 01 Sep 2007 23:09:03 +0000</pubDate>
		<guid>http://www.vintfalken.com/in-world-browser-on-prim-do-i-need-to-spell-that-out/#comment-6897</guid>
		<description>WOOT! Finally we're ahead of LL :-P.</description>
		<content:encoded><![CDATA[<p>WOOT! Finally we&#8217;re ahead of LL :-P.</p>
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		<title>By: Michael</title>
		<link>http://www.vintfalken.com/in-world-browser-on-prim-do-i-need-to-spell-that-out/#comment-6878</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Sat, 01 Sep 2007 18:07:28 +0000</pubDate>
		<guid>http://www.vintfalken.com/in-world-browser-on-prim-do-i-need-to-spell-that-out/#comment-6878</guid>
		<description>Will it be server-killing?

Thats is one things we have to be careful of; rendering lots of html pages can take up a lot of processing power. So with that it mind, I've now made the system more modular.

There is a general dynamic texture module that manages all the update timing and the putting the texture image onto the prim etc. But now there are  also render/converter modules that register themselves with the dynamic texture module saying that they know how to render whatever format into a texture. So one of the benefits of this, is that now the core function of those render modules can (if required) be on other computers.  All the dynamic texture modules requires of them is the image data. 

So if a person expects their regions to support a lot of dynamic textures then they could easily set up another computer on the same Lan (or even if wanted anywhere on the internet) that handled the rendering. (One such computer could handle the rendering for a number of regions)

Another benefit of having these rendering modules is that different types can be wrote. I'm currently experimenting with a PDF one. So with that, a prim can be displaying a page from a PDF file (somewhere on the internet) and a script could change pages etc, maybe responding to a user touching that prim or another prim (ie maybe pagedown/pageup prims being next to the display one).

So to start with, we should have modules supporting these two file formats (html and pdf).

Btw, the answer to "Which kind of prims?" is any prims.</description>
		<content:encoded><![CDATA[<p>Will it be server-killing?</p>
<p>Thats is one things we have to be careful of; rendering lots of html pages can take up a lot of processing power. So with that it mind, I&#8217;ve now made the system more modular.</p>
<p>There is a general dynamic texture module that manages all the update timing and the putting the texture image onto the prim etc. But now there are  also render/converter modules that register themselves with the dynamic texture module saying that they know how to render whatever format into a texture. So one of the benefits of this, is that now the core function of those render modules can (if required) be on other computers.  All the dynamic texture modules requires of them is the image data. </p>
<p>So if a person expects their regions to support a lot of dynamic textures then they could easily set up another computer on the same Lan (or even if wanted anywhere on the internet) that handled the rendering. (One such computer could handle the rendering for a number of regions)</p>
<p>Another benefit of having these rendering modules is that different types can be wrote. I&#8217;m currently experimenting with a PDF one. So with that, a prim can be displaying a page from a PDF file (somewhere on the internet) and a script could change pages etc, maybe responding to a user touching that prim or another prim (ie maybe pagedown/pageup prims being next to the display one).</p>
<p>So to start with, we should have modules supporting these two file formats (html and pdf).</p>
<p>Btw, the answer to &#8220;Which kind of prims?&#8221; is any prims.</p>
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		<title>By: Zoe Connolly</title>
		<link>http://www.vintfalken.com/in-world-browser-on-prim-do-i-need-to-spell-that-out/#comment-6876</link>
		<dc:creator>Zoe Connolly</dc:creator>
		<pubDate>Sat, 01 Sep 2007 17:03:14 +0000</pubDate>
		<guid>http://www.vintfalken.com/in-world-browser-on-prim-do-i-need-to-spell-that-out/#comment-6876</guid>
		<description>OMG! YES! This is totally in line with my vision for blog publicity in SL.</description>
		<content:encoded><![CDATA[<p>OMG! YES! This is totally in line with my vision for blog publicity in SL.</p>
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		<title>By: dandellion Kimban</title>
		<link>http://www.vintfalken.com/in-world-browser-on-prim-do-i-need-to-spell-that-out/#comment-6829</link>
		<dc:creator>dandellion Kimban</dc:creator>
		<pubDate>Sat, 01 Sep 2007 02:07:29 +0000</pubDate>
		<guid>http://www.vintfalken.com/in-world-browser-on-prim-do-i-need-to-spell-that-out/#comment-6829</guid>
		<description>OH, btw, I'm glad to see the first two letters of built-in functions. 
And, thanks.</description>
		<content:encoded><![CDATA[<p>OH, btw, I&#8217;m glad to see the first two letters of built-in functions.<br />
And, thanks.</p>
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