Lisboa recreated in OpenSim - Proof of Concept
December 16, 2008 8:27 pmRezzable is far from the only group using & experimenting with OpenSim. Aready used for small private grids, education, and - yeah, yeah - playground for tekkies OpenSim is becoming more and more popular. Miss Gwyneth LLewelyn posted a video on YouTube where she guides us through ‘The Baroque Lisbon’, as it stood in 1755 before it was hit by a giant earthquake which destroyed the old city, recreated on Opensim.
“This project was used by Beta Technologies as a means to do heavy-duty, intensive use of our own OpenSim mini-grid, to test the technology to the extreme under “real” conditions, with buildings of 8000+ prims in a single region.” Sort of like the kick-ass party to be we have planned at Greenies PGA tomorrow and which I’m sure you’ll all attend! ;)
Miss Gwyneth points out that although logging in can be a bit troublesome, and region crossings aren’t always smooth - hey, what’s new! - but on an overall scale of ’smoothness’, when all things are rezzed, Lisboa got a pretty good rating. “The result was that the technology is “good enough” for professional, regular work, although it requires a lot of time and patience in constant maintenance to make sure everything works flawlessly. For low-budget projects (where the customer cannot afford the cost of leasing private islands from Linden Lab) or machinima (where scenarios will be basically destroyed after the videos are shot), OpenSim really becomes a viable alternative.”
Another great ‘pro’ for machinima - and any builder basically -, is that you can save & restore an entire OpenSim region (for later use or prosperity). So if you have to redo a shot, you don’t need to rebuild or keep it up for 3 months while it’s not used. Add to that the idea of offering complete ‘opensim regions’ for download - tagged correctly so they are easy to find and conform W3C standards - which will probably be a major hit. Because hey, having your own virtual houses and swimming pools to choose from is nice, but owning an island for every situation could be even more ‘compelling’! If you want to visit Greenies on OpenSim this is how you proceed. ;)
Tags: gwyneth llewelyn, lisboa, machinima, open sim



4 Responses to “Lisboa recreated in OpenSim - Proof of Concept”
I just covered this too. It’s a wonderful little video and demonstrates how exciting and potentially invaluable OpenSim could be.
Very interesting, I specially like the introductory techie part. For what it’s worth, I’ve cloned 4 of my 5 “Condensation” sims from SL to OLG (you can take a look at my “SL Exodus” flickr set by clicking on my name), and, yes, the technology seems very near to be usable. With a sit script working and a simple texture changing script working, all that is needed for educators is voice. A flat model would suffice. I think that as soon as somebody can provide a reliable platform with sit, texture changing and voice, we’ll see a mass exodus of educators from SL. Then SL will be a universe for sex, roleplaying and… er… government agencies? Oh well, it’s not to me to question the wisdom of LL :-P
[…] Neste exemplo, un experimento para verificar a estabilidade do sistema, podemos ver unha recreación da Lisboa que desapareceu co terremoto de 1755. […]
Aww Vint, thanks for blogging this! It was a crazy experience for our small team, and we’re applying for funding to continue the project — not only for hundreds of more hours of building, but also to be able to afford far better servers ;) Hopefully by the end of 2009 we’ll be able not only to open this up publicly (you can obviously jump there if you’re a Gridnaut or use Hypergrid to connect from any Hypergrid-enabled OpenSim grid) but to start doing all the fun stuff there — virtual tours, listening to baroque music concerts, add a plethora of information about each building (”enhanced (virtual) reality”), and so on.
But as a proof-of-concept, it was a good start!
Care to comment?