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Second Life is having Halloween Issues | VintFalken.com
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VintFalken.com

Second Life is having Halloween Issues

October 23, 2008 8:44 pm

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Halloween on SL's JIRAAs reported by Mimika Oh, Jira Issue MISC-1728 describes how many prims - mysteriously - change into pumpkins ever since the latest client update. Severely documented with snapshots and textures, and already assigned to WorkingOnIt Linden, this bug occurs independent from a certain platform or video card drivers. It’s worth mentioning that this bug already occurred last year - it seems to be seasonal - but did get worse now it somehow got through to the sculpties rendering system. How to reproduce this bug as described by Logan Bauer:

  1. Create a Prim
  2. Turn it into a sculpted prim
  3. Put “JackOLantern Sculpt” in as the sculpt map
  4. Apply “JackOLantern Texture” as the surface texture

Notice that the prim will still be named “Object” but it is no longer a cube and now affected by this bug and rendered as previously described. Megaprims appear to be affected too. I’ve tried relogging and clearing my cache but it still looks the same.

Lindens don’t seem to worried about this issue, and assume it will fix automatically with the next client release, when it will probably be replaced by another bug: ‘You will find at the start of November that the carved pumpkins will likely disappear and be replaced with trees decorated with twinkle lights or baubles.‘ Luckily some Lindens take this more serious. Listen to Vector Linden: ‘If your content is becoming small, orange and rounded, and ESPECIALLY if a face appears on it, please drop a copy of it on my profile so that I can figure out what is happening. If we don’t squash this bug soon, I’ll go out of my gourd. At the very least, we can look for good pie recipes.

Luckily, G2 Proto has discovered a temporary hack to get rid of the pumpkins. Although it’s rather time consuming, it does seem to work: ‘I fixed the issue by right clicking over each pumpkin and selecting “pumpkin smash” from the menu. This hurls the pumpkin in such a way that it actually leaves the Second Life grid and smashes all over a random user on There. This is a slow process for sure but should bring you joy knowing the pumpkins are going to good use.‘ As usual, those who found a way to take abuse of this bug, are already protesting patching it: ‘I have a friend of a friend whose cousin uses this functionality, and if you “patch” this you would destroy their entire business model!!! Why can’t we instead just have a client>rendering>hide pumpkins option like people have been asking for since beta?!???!!

If you feel strongly about getting rid of the pumpkins, please go vote (<- how do I do that?) for JIRA ISSUE MISC-1728 Many prims have turned into pumpkins!

Hat tip to Miss Nock Forager

One Response to “Second Life is having Halloween Issues”

Vint Falken wrote a comment on October 27, 2008
MyAvatars 0.2

Hilarious from the comments there:

Darien Caldwell - 25/Oct/08 11:08 PM

This is what happens when LL continues to ignore the rights of content creators. Now because you haven’t implement Grid Permission Flags, these pumpkins will end up on other grids being run in someone’s basement. And they don’t grow well in the dark. Pumpkins need lots of water and sunlight, not monitor glow and flat soda. LL needs to ensure only Trusted Grids which will provide proper care for these pumpkins have access to them and will respect their growth parameters. There is a good chance Lawsuits will start flying if you don’t!

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