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	<title>Comments on: See, Lindens, without hands!</title>
	<link>http://www.vintfalken.com/see-lindens-without-hands/</link>
	<description>Exporting an SL photographer's Second Life</description>
	<pubDate>Tue, 07 Oct 2008 07:52:18 +0000</pubDate>
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		<title>By: Honto Yoshikawa )( Castiga Linden Dollars si bani reali in Second Life</title>
		<link>http://www.vintfalken.com/see-lindens-without-hands/#comment-15994</link>
		<dc:creator>Honto Yoshikawa )( Castiga Linden Dollars si bani reali in Second Life</dc:creator>
		<pubDate>Tue, 20 Nov 2007 21:17:08 +0000</pubDate>
		<guid>http://www.vintfalken.com/see-lindens-without-hands/#comment-15994</guid>
		<description>[...] de la VintFalken.com au creat o masina, un dispozitiv care masoara activitatea cerebrala a creierului in mai multe [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] de la VintFalken.com au creat o masina, un dispozitiv care masoara activitatea cerebrala a creierului in mai multe [&#8230;]</p>
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		<title>By: Pocket Pfeffer</title>
		<link>http://www.vintfalken.com/see-lindens-without-hands/#comment-12537</link>
		<dc:creator>Pocket Pfeffer</dc:creator>
		<pubDate>Tue, 06 Nov 2007 19:42:51 +0000</pubDate>
		<guid>http://www.vintfalken.com/see-lindens-without-hands/#comment-12537</guid>
		<description>Hiya Vint,

Wow, what an exciting prospect.....and the possibilities are endless.  The uses for this technology could be so beneficial to all sorts of people.</description>
		<content:encoded><![CDATA[<p>Hiya Vint,</p>
<p>Wow, what an exciting prospect&#8230;..and the possibilities are endless.  The uses for this technology could be so beneficial to all sorts of people.</p>
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		<title>By: Vint Falken</title>
		<link>http://www.vintfalken.com/see-lindens-without-hands/#comment-10195</link>
		<dc:creator>Vint Falken</dc:creator>
		<pubDate>Sat, 20 Oct 2007 09:14:29 +0000</pubDate>
		<guid>http://www.vintfalken.com/see-lindens-without-hands/#comment-10195</guid>
		<description>The problem is, my German is really lacking. Although understanding does not go that bad. Congratulations then, I did not fully comprehend what you were trying to say about the book/bus up to now. =)</description>
		<content:encoded><![CDATA[<p>The problem is, my German is really lacking. Although understanding does not go that bad. Congratulations then, I did not fully comprehend what you were trying to say about the book/bus up to now. =)</p>
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		<title>By: Nuschi Martynov</title>
		<link>http://www.vintfalken.com/see-lindens-without-hands/#comment-10013</link>
		<dc:creator>Nuschi Martynov</dc:creator>
		<pubDate>Wed, 17 Oct 2007 22:28:30 +0000</pubDate>
		<guid>http://www.vintfalken.com/see-lindens-without-hands/#comment-10013</guid>
		<description>the blog is a daily update to my book "mit dem bus durch second life" (=SL by bus), that your human could buy anytime... it's german, but contains lots of pictures!
(my boss  -martin nusch-  is a radio-journalist, experiencing SLadventures with me in my bus. i am going to tell him he MUST invite you next time he reads from the book in SL via voice chat!)
the book was basically written march/april/may, being sold since end of august.</description>
		<content:encoded><![CDATA[<p>the blog is a daily update to my book &#8220;mit dem bus durch second life&#8221; (=SL by bus), that your human could buy anytime&#8230; it&#8217;s german, but contains lots of pictures!<br />
(my boss  -martin nusch-  is a radio-journalist, experiencing SLadventures with me in my bus. i am going to tell him he MUST invite you next time he reads from the book in SL via voice chat!)<br />
the book was basically written march/april/may, being sold since end of august.</p>
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		<title>By: Vint Falken</title>
		<link>http://www.vintfalken.com/see-lindens-without-hands/#comment-9993</link>
		<dc:creator>Vint Falken</dc:creator>
		<pubDate>Wed, 17 Oct 2007 16:44:16 +0000</pubDate>
		<guid>http://www.vintfalken.com/see-lindens-without-hands/#comment-9993</guid>
		<description>Nuschi, I try to surf them sometimes - with some help from Google - and I have some in the feedreader even - which confuses the feedreader often. But the link to the press release was dropped on me my e-mail. 

the book =&gt; the blog?</description>
		<content:encoded><![CDATA[<p>Nuschi, I try to surf them sometimes - with some help from Google - and I have some in the feedreader even - which confuses the feedreader often. But the link to the press release was dropped on me my e-mail. </p>
<p>the book => the blog?</p>
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		<title>By: Nuschi Martynov</title>
		<link>http://www.vintfalken.com/see-lindens-without-hands/#comment-9978</link>
		<dc:creator>Nuschi Martynov</dc:creator>
		<pubDate>Wed, 17 Oct 2007 08:49:32 +0000</pubDate>
		<guid>http://www.vintfalken.com/see-lindens-without-hands/#comment-9978</guid>
		<description>merci, vint! 
when i wrote the book in april/may, i mentioned the SL-wii-connection, stating that real nerds would rather wait for the brain-to-SL-interface... now it's here!!!
where did you find this? are you surfing japanese blogs???
embedded the vid, btw:
http://2ndtravel.blogspot.com/2007/10/in-dem-auerordentlich-bemerkenswerten.html
greetings from the bus, nuschi, honorary gov.</description>
		<content:encoded><![CDATA[<p>merci, vint!<br />
when i wrote the book in april/may, i mentioned the SL-wii-connection, stating that real nerds would rather wait for the brain-to-SL-interface&#8230; now it&#8217;s here!!!<br />
where did you find this? are you surfing japanese blogs???<br />
embedded the vid, btw:<br />
<a href="http://2ndtravel.blogspot.com/2007/10/in-dem-auerordentlich-bemerkenswerten.html" rel="nofollow">http://2ndtravel.blogspot.com/2007/10/in-dem-auerordentlich-bemerkenswerten.html</a><br />
greetings from the bus, nuschi, honorary gov.</p>
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		<title>By: &#187; Navigeren in Second Life zonder een muis of klavier &#187; Second Life Crew</title>
		<link>http://www.vintfalken.com/see-lindens-without-hands/#comment-9740</link>
		<dc:creator>&#187; Navigeren in Second Life zonder een muis of klavier &#187; Second Life Crew</dc:creator>
		<pubDate>Fri, 12 Oct 2007 15:32:39 +0000</pubDate>
		<guid>http://www.vintfalken.com/see-lindens-without-hands/#comment-9740</guid>
		<description>[...] Via VintFalken [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Via VintFalken [&#8230;]</p>
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		<title>By: Vint Falken</title>
		<link>http://www.vintfalken.com/see-lindens-without-hands/#comment-9739</link>
		<dc:creator>Vint Falken</dc:creator>
		<pubDate>Fri, 12 Oct 2007 15:30:55 +0000</pubDate>
		<guid>http://www.vintfalken.com/see-lindens-without-hands/#comment-9739</guid>
		<description>I would love to play a game of pool then. At the moment, I know perfectly well how to aim at the ball, but something goes - obviously - wrong between when my brain gives the 'fire' signal and the white ball touches the coloured one. With this I could launch it exactly how the brain wants it! ;)</description>
		<content:encoded><![CDATA[<p>I would love to play a game of pool then. At the moment, I know perfectly well how to aim at the ball, but something goes - obviously - wrong between when my brain gives the &#8216;fire&#8217; signal and the white ball touches the coloured one. With this I could launch it exactly how the brain wants it! ;)</p>
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		<title>By: Smiley Barry</title>
		<link>http://www.vintfalken.com/see-lindens-without-hands/#comment-9736</link>
		<dc:creator>Smiley Barry</dc:creator>
		<pubDate>Fri, 12 Oct 2007 15:17:36 +0000</pubDate>
		<guid>http://www.vintfalken.com/see-lindens-without-hands/#comment-9736</guid>
		<description>Awesome! Although making it work with the &lt;a href="http://www.cngtek.com/items/displays/mobile-30-cinema-glasses-cng-mpg-230m-detail.htm" rel="nofollow"&gt;"Cinema Glasses"&lt;/a&gt; and make it much faster and intuitive, would be even more awesome. Hmm, maybe it'll reach the phase when it automatically disconnects us from our real body parts and only control SL, so trying to move an arm like in reality would result in Second Life &lt;a href="http://wiki.secondlife.com/wiki/Puppeteering" rel="nofollow"&gt;Puppeteering&lt;/a&gt;? Would be kinda creepy though, thinking of how to disconnect yourself. By perhaps thinking about the word "disconnect"? Hehe...</description>
		<content:encoded><![CDATA[<p>Awesome! Although making it work with the <a href="http://www.cngtek.com/items/displays/mobile-30-cinema-glasses-cng-mpg-230m-detail.htm" rel="nofollow">&#8220;Cinema Glasses&#8221;</a> and make it much faster and intuitive, would be even more awesome. Hmm, maybe it&#8217;ll reach the phase when it automatically disconnects us from our real body parts and only control SL, so trying to move an arm like in reality would result in Second Life <a href="http://wiki.secondlife.com/wiki/Puppeteering" rel="nofollow">Puppeteering</a>? Would be kinda creepy though, thinking of how to disconnect yourself. By perhaps thinking about the word &#8220;disconnect&#8221;? Hehe&#8230;</p>
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		<title>By: October Hush</title>
		<link>http://www.vintfalken.com/see-lindens-without-hands/#comment-9734</link>
		<dc:creator>October Hush</dc:creator>
		<pubDate>Fri, 12 Oct 2007 14:14:22 +0000</pubDate>
		<guid>http://www.vintfalken.com/see-lindens-without-hands/#comment-9734</guid>
		<description>I have no doubt that eventually we'll be "plugging in" and using virtual worlds that way instead of with mechanical controls. It's a little scary and a little exciting at the same time. It will be interesting to see how things progress.</description>
		<content:encoded><![CDATA[<p>I have no doubt that eventually we&#8217;ll be &#8220;plugging in&#8221; and using virtual worlds that way instead of with mechanical controls. It&#8217;s a little scary and a little exciting at the same time. It will be interesting to see how things progress.</p>
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