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	<title>Comments on: Short Story on Getting Rid of Jagged Edges</title>
	<link>http://www.vintfalken.com/short-story-on-getting-rid-of-jagged-edges/</link>
	<description>Exporting an SL photographer's Second Life</description>
	<pubDate>Sat, 30 Aug 2008 09:29:33 +0000</pubDate>
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		<title>By: Vint Falken</title>
		<link>http://www.vintfalken.com/short-story-on-getting-rid-of-jagged-edges/#comment-29271</link>
		<dc:creator>Vint Falken</dc:creator>
		<pubDate>Sat, 09 Feb 2008 02:54:18 +0000</pubDate>
		<guid>http://www.vintfalken.com/short-story-on-getting-rid-of-jagged-edges/#comment-29271</guid>
		<description>Soraya and Kris, the problem is, my PC can't take anything above +- 4000x3000, and this format is terribly huge when trying to photograph a busy sim, an event, action, etc. 

I would have to downsample it to later upsample it again, and thus loosing to much detail. 72 dpi is good for web, but... .</description>
		<content:encoded><![CDATA[<p>Soraya and Kris, the problem is, my PC can&#8217;t take anything above +- 4000&#215;3000, and this format is terribly huge when trying to photograph a busy sim, an event, action, etc. </p>
<p>I would have to downsample it to later upsample it again, and thus loosing to much detail. 72 dpi is good for web, but&#8230; .</p>
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		<title>By: Soraya Elcar</title>
		<link>http://www.vintfalken.com/short-story-on-getting-rid-of-jagged-edges/#comment-29256</link>
		<dc:creator>Soraya Elcar</dc:creator>
		<pubDate>Sat, 09 Feb 2008 00:39:03 +0000</pubDate>
		<guid>http://www.vintfalken.com/short-story-on-getting-rid-of-jagged-edges/#comment-29256</guid>
		<description>Regarding Kris Constellation's tip about oversampling:
Take a snapshot at double size you need it ("High Resolution" works well here.) then scale it down by half, with no interpolation.  Works like a charm for me.</description>
		<content:encoded><![CDATA[<p>Regarding Kris Constellation&#8217;s tip about oversampling:<br />
Take a snapshot at double size you need it (&#8221;High Resolution&#8221; works well here.) then scale it down by half, with no interpolation.  Works like a charm for me.</p>
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		<title>By: Sofian Mannonen</title>
		<link>http://www.vintfalken.com/short-story-on-getting-rid-of-jagged-edges/#comment-29246</link>
		<dc:creator>Sofian Mannonen</dc:creator>
		<pubDate>Fri, 08 Feb 2008 21:36:54 +0000</pubDate>
		<guid>http://www.vintfalken.com/short-story-on-getting-rid-of-jagged-edges/#comment-29246</guid>
		<description>I don't understand why you want to fire this Mister Jagged Edges.

I don't know him personally but I think he deserves a new lease on (second) life.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t understand why you want to fire this Mister Jagged Edges.</p>
<p>I don&#8217;t know him personally but I think he deserves a new lease on (second) life.</p>
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		<title>By: Smiley Barry</title>
		<link>http://www.vintfalken.com/short-story-on-getting-rid-of-jagged-edges/#comment-29218</link>
		<dc:creator>Smiley Barry</dc:creator>
		<pubDate>Fri, 08 Feb 2008 15:28:39 +0000</pubDate>
		<guid>http://www.vintfalken.com/short-story-on-getting-rid-of-jagged-edges/#comment-29218</guid>
		<description>Great plugin! Hopefully future versions of Second Life will already do that, or, if your computer can handle it, and you have nVidia, turn on Anti-Aliasing in the nVidia Control Panel application. Torley uses it :-D. Turn on Multisampling while you're there as well, will make textures appear more realistic.</description>
		<content:encoded><![CDATA[<p>Great plugin! Hopefully future versions of Second Life will already do that, or, if your computer can handle it, and you have nVidia, turn on Anti-Aliasing in the nVidia Control Panel application. Torley uses it :-D. Turn on Multisampling while you&#8217;re there as well, will make textures appear more realistic.</p>
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		<title>By: Kris Constellation</title>
		<link>http://www.vintfalken.com/short-story-on-getting-rid-of-jagged-edges/#comment-29217</link>
		<dc:creator>Kris Constellation</dc:creator>
		<pubDate>Fri, 08 Feb 2008 15:13:53 +0000</pubDate>
		<guid>http://www.vintfalken.com/short-story-on-getting-rid-of-jagged-edges/#comment-29217</guid>
		<description>Simple answer for such problem : oversample.
Just take higher resolution then resize to keep the details but smooth the rough edges.</description>
		<content:encoded><![CDATA[<p>Simple answer for such problem : oversample.<br />
Just take higher resolution then resize to keep the details but smooth the rough edges.</p>
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