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	<title>Comments on: SL UI Design Contest Winner (and a lot of photographs)</title>
	<link>http://www.vintfalken.com/sl-ui-design-contest-winner-and-a-lot-of-photographs/</link>
	<description>Exporting an SL photographer's Second Life</description>
	<pubDate>Mon, 13 Feb 2012 11:08:44 +0000</pubDate>
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		<title>By: Melissa Yeuxdoux</title>
		<link>http://www.vintfalken.com/sl-ui-design-contest-winner-and-a-lot-of-photographs/#comment-72686</link>
		<dc:creator>Melissa Yeuxdoux</dc:creator>
		<pubDate>Thu, 14 Aug 2008 00:36:33 +0000</pubDate>
		<guid>http://www.vintfalken.com/sl-ui-design-contest-winner-and-a-lot-of-photographs/#comment-72686</guid>
		<description>Just make it possible to put the UI in a separate window. Those who have one big monitor but don't run the client fullscreen can still benefit, and those who have two monitors can just drag the other window over, and poof! (Or if you're English, "and Bob's your uncle!")</description>
		<content:encoded><![CDATA[<p>Just make it possible to put the UI in a separate window. Those who have one big monitor but don&#8217;t run the client fullscreen can still benefit, and those who have two monitors can just drag the other window over, and poof! (Or if you&#8217;re English, &#8220;and Bob&#8217;s your uncle!&#8221;)</p>
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