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	<title>Comments on: SLartyFartsy launch and realistic human eyes</title>
	<link>http://www.vintfalken.com/slartyfartsy-launch-and-realistic-human-eyes/</link>
	<description>Exporting an SL photographer's Second Life</description>
	<pubDate>Thu, 24 Jul 2008 17:52:15 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.3</generator>
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		<title>By: Smiley Barry</title>
		<link>http://www.vintfalken.com/slartyfartsy-launch-and-realistic-human-eyes/#comment-29742</link>
		<dc:creator>Smiley Barry</dc:creator>
		<pubDate>Tue, 12 Feb 2008 19:03:48 +0000</pubDate>
		<guid>http://www.vintfalken.com/slartyfartsy-launch-and-realistic-human-eyes/#comment-29742</guid>
		<description>Awesome! Really like 'em, they look really realistic, though a little "virtual" like any other "synthetic texture", hehe. Still, they look GREAT! Be sure to make some clothes as well, I got a few demos from The Sims Online I can show you :-D. (Now writing a review about the "new" Sims Online, "EA-Land". Basically the same, but with more bugs and a few more features. However, one huge bug there is &lt;b&gt;intended&lt;/b&gt; inventory and money loss. Yeah, &lt;b&gt;intended&lt;/b&gt;.)</description>
		<content:encoded><![CDATA[<p>Awesome! Really like &#8216;em, they look really realistic, though a little &#8220;virtual&#8221; like any other &#8220;synthetic texture&#8221;, hehe. Still, they look GREAT! Be sure to make some clothes as well, I got a few demos from The Sims Online I can show you :-D. (Now writing a review about the &#8220;new&#8221; Sims Online, &#8220;EA-Land&#8221;. Basically the same, but with more bugs and a few more features. However, one huge bug there is <b>intended</b> inventory and money loss. Yeah, <b>intended</b>.)</p>
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		<title>By: Ganymedes1985</title>
		<link>http://www.vintfalken.com/slartyfartsy-launch-and-realistic-human-eyes/#comment-29579</link>
		<dc:creator>Ganymedes1985</dc:creator>
		<pubDate>Mon, 11 Feb 2008 20:01:34 +0000</pubDate>
		<guid>http://www.vintfalken.com/slartyfartsy-launch-and-realistic-human-eyes/#comment-29579</guid>
		<description>Hey, kewl eyes! Hope there's more stuff coming!
I got stuck with the mad thing I made...
*needs a texture master to rescue*</description>
		<content:encoded><![CDATA[<p>Hey, kewl eyes! Hope there&#8217;s more stuff coming!<br />
I got stuck with the mad thing I made&#8230;<br />
*needs a texture master to rescue*</p>
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