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Supersize your Avatar Mesh | VintFalken.com
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VintFalken.com

Supersize your Avatar Mesh

November 14, 2008 6:00 pm

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Working ‘How to do giant avatars without using prims in Second Life’ tutorial, or hoax? I honestly don’t know, but figured it is worth posting it here for those who wish to give it a try. Ok, I fell for a ‘April 1st’ joke. Quite late in the year, don’t you think? Going to leave this blogpost of shame up, none the less! :D

Tired of being small? 2 meters and 40 centimetres height not enough for you? Always have been fascinated by those giants strolling the streets in B movies? Then this ‘Giant Avatar Tutorial’ might be something for you, and if this works you will be no longer limited by your appearance sliders.

According to Alexander Knorr - known inworld as Zephyrin Xirdal - it is possible to stretch your avatar along with some attached prims. It goes like this:

  1. Get your avatar into ‘default position’. (Ruth pose.)
  2. Attach 5 cylinders to your avie.
  3. Link those cylinders together.
  4. Strech the cylinder-rig and your avater will follow.

But Zephyrin Xirdal states it’s not _that_ easy and absolute precision in your actions and positioning is required. If somebody experiments with this and gets positive - eg. bigger than normal - mesh results, let me know? (And we want to see snaps!) It looks a bit to painful for me to try on my own mesh! ;) (Also Mr Zyphyrin does not mention how to get ’small’ again. Relog? Or you’re stuck being a giant forever?)

Hat tip to Miss ‘XXL’ Melissa and her ‘Giant Avatar Tutorial’. ;)

5 Responses to “Supersize your Avatar Mesh”

Storm Thunders wrote a comment on November 14, 2008
MyAvatars 0.2

Note the date that article was written. ;)

Vint Falken wrote a comment on November 14, 2008
MyAvatars 0.2

says LMAO! and feels so so so dumb now. :d

ZATZAi wrote a comment on November 14, 2008
MyAvatars 0.2

Haha, that’s great, love it! ;-)

Melissa Yeuxdoux wrote a comment on November 17, 2008
MyAvatars 0.2

Well… I guess I am too trusting, though all I’m out is time and innocence. The first instruction is to create a set of 1 meter long cylinders and attach one to each hand; then one lowers them 0.9 meters and rotates them, at which point they should supposedly be in a position shown in a photo… but the cylinders attach to one’s hand at the midpoint, so that after lowering them a distance greater than half their length, they cannot possibly touch one’s hand as shown in the photo no matter how they are rotated.

“Practical jokes” are a vile and cruel form of humor, and those who perpetrate them are despicable.

Vint Falken wrote a comment on November 17, 2008
MyAvatars 0.2

But on April 1st, it’s on general allowed? ;)

Care to comment?