Working ‘How to do giant avatars without using prims in Second Life’ tutorial, or hoax? I honestly don’t know, but figured it is worth posting it here for those who wish to give it a try. Ok, I fell for a ‘April 1st’ joke. Quite late in the year, don’t you think? Going to leave this blogpost of shame up, none the less! :D
Tired of being small? 2 meters and 40 centimetres height not enough for you? Always have been fascinated by those giants strolling the streets in B movies? Then this ‘Giant Avatar Tutorial’ might be something for you, and if this works you will be no longer limited by your appearance sliders.
According to Alexander Knorr - known inworld as Zephyrin Xirdal - it is possible to stretch your avatar along with some attached prims. It goes like this:
- Get your avatar into ‘default position’. (Ruth pose.)
- Attach 5 cylinders to your avie.
- Link those cylinders together.
- Strech the cylinder-rig and your avater will follow.
But Zephyrin Xirdal states it’s not _that_ easy and absolute precision in your actions and positioning is required. If somebody experiments with this and gets positive - eg. bigger than normal - mesh results, let me know? (And we want to see snaps!) It looks a bit to painful for me to try on my own mesh! ;) (Also Mr Zyphyrin does not mention how to get ’small’ again. Relog? Or you’re stuck being a giant forever?)
Hat tip to Miss ‘XXL’ Melissa and her ‘Giant Avatar Tutorial’. ;)