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	<title>Comments on: The Future of Second Life looks&#8230; shaded.</title>
	<link>http://www.vintfalken.com/the-future-of-second-life-looks-shaded/</link>
	<description>Exporting an SL photographer's Second Life</description>
	<pubDate>Mon, 01 Dec 2008 17:59:57 +0000</pubDate>
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		<title>By: Smiley Barry</title>
		<link>http://www.vintfalken.com/the-future-of-second-life-looks-shaded/#comment-82285</link>
		<dc:creator>Smiley Barry</dc:creator>
		<pubDate>Thu, 11 Sep 2008 11:54:53 +0000</pubDate>
		<guid>http://www.vintfalken.com/the-future-of-second-life-looks-shaded/#comment-82285</guid>
		<description>Well, technically you can just use a Linux or Windows partition on a Mac to run. (Linux preferred, since you can use Damn Small Linux which is a mere 64MB (minimum) and not have to install a 2GB Windows installation.) But, I think it'll get to Macs. The problem is an OS issue, not a hardware issue, so definitely some time not far. (I don't think they're not going to build a solution for the Mac community in SL. It would get them bad publicity and will cause anger.</description>
		<content:encoded><![CDATA[<p>Well, technically you can just use a Linux or Windows partition on a Mac to run. (Linux preferred, since you can use Damn Small Linux which is a mere 64MB (minimum) and not have to install a 2GB Windows installation.) But, I think it&#8217;ll get to Macs. The problem is an OS issue, not a hardware issue, so definitely some time not far. (I don&#8217;t think they&#8217;re not going to build a solution for the Mac community in SL. It would get them bad publicity and will cause anger.</p>
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		<title>By: Skate Foss</title>
		<link>http://www.vintfalken.com/the-future-of-second-life-looks-shaded/#comment-82200</link>
		<dc:creator>Skate Foss</dc:creator>
		<pubDate>Wed, 10 Sep 2008 23:05:25 +0000</pubDate>
		<guid>http://www.vintfalken.com/the-future-of-second-life-looks-shaded/#comment-82200</guid>
		<description>Will there be a viewer for Mac's?</description>
		<content:encoded><![CDATA[<p>Will there be a viewer for Mac&#8217;s?</p>
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		<title>By: Kirstens Viewer - SL Shadows for the Masses (with good enough PCs) &#124; VintFalken.com</title>
		<link>http://www.vintfalken.com/the-future-of-second-life-looks-shaded/#comment-78763</link>
		<dc:creator>Kirstens Viewer - SL Shadows for the Masses (with good enough PCs) &#124; VintFalken.com</dc:creator>
		<pubDate>Mon, 01 Sep 2008 19:50:58 +0000</pubDate>
		<guid>http://www.vintfalken.com/the-future-of-second-life-looks-shaded/#comment-78763</guid>
		<description>[...] news on the &#8216;Shadow Draf&#8217; of the Second Life Client first came out, I was thrilled beyond normal Vint-levels. But&#8230; it did not work for me. Regardless what I [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] news on the &#8216;Shadow Draf&#8217; of the Second Life Client first came out, I was thrilled beyond normal Vint-levels. But&#8230; it did not work for me. Regardless what I [&#8230;]</p>
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		<title>By: Smiley Barry</title>
		<link>http://www.vintfalken.com/the-future-of-second-life-looks-shaded/#comment-60305</link>
		<dc:creator>Smiley Barry</dc:creator>
		<pubDate>Sun, 29 Jun 2008 20:06:50 +0000</pubDate>
		<guid>http://www.vintfalken.com/the-future-of-second-life-looks-shaded/#comment-60305</guid>
		<description>@Vint: It should work... What does it say/display to you? :-S
@Kuria: I have the shader files, if you'd like them. Send me a FlickrMail message. My Flickr url is &lt;a href="http://flickr.com/people/smiley-barry-tsl/" rel="nofollow"&gt;flickr.com/people/smiley-barry-tsl/&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>@Vint: It should work&#8230; What does it say/display to you? :-S<br />
@Kuria: I have the shader files, if you&#8217;d like them. Send me a FlickrMail message. My Flickr url is <a href="http://flickr.com/people/smiley-barry-tsl/" rel="nofollow">flickr.com/people/smiley-barry-tsl/</a></p>
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		<title>By: Vint Falken</title>
		<link>http://www.vintfalken.com/the-future-of-second-life-looks-shaded/#comment-60235</link>
		<dc:creator>Vint Falken</dc:creator>
		<pubDate>Sun, 29 Jun 2008 13:32:52 +0000</pubDate>
		<guid>http://www.vintfalken.com/the-future-of-second-life-looks-shaded/#comment-60235</guid>
		<description>Well, I'm on a 8600 nvidia geforce and it does not work for me. *sobs*</description>
		<content:encoded><![CDATA[<p>Well, I&#8217;m on a 8600 nvidia geforce and it does not work for me. *sobs*</p>
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		<title>By: Smiley Barry</title>
		<link>http://www.vintfalken.com/the-future-of-second-life-looks-shaded/#comment-60029</link>
		<dc:creator>Smiley Barry</dc:creator>
		<pubDate>Sat, 28 Jun 2008 19:47:11 +0000</pubDate>
		<guid>http://www.vintfalken.com/the-future-of-second-life-looks-shaded/#comment-60029</guid>
		<description>Euhm, new correction: She was using Linux emulation. :-/</description>
		<content:encoded><![CDATA[<p>Euhm, new correction: She was using Linux emulation. :-/</p>
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		<title>By: Smiley Barry</title>
		<link>http://www.vintfalken.com/the-future-of-second-life-looks-shaded/#comment-60025</link>
		<dc:creator>Smiley Barry</dc:creator>
		<pubDate>Sat, 28 Jun 2008 19:38:08 +0000</pubDate>
		<guid>http://www.vintfalken.com/the-future-of-second-life-looks-shaded/#comment-60025</guid>
		<description>Correction: It's impossible on OS X, Katharine was using Windows emulation.

And addition: I got a new GPU: Nvidia Geforce 8600 with 1GB VRAM, so now, I can use the shadow draft! YAY! :-D</description>
		<content:encoded><![CDATA[<p>Correction: It&#8217;s impossible on OS X, Katharine was using Windows emulation.</p>
<p>And addition: I got a new GPU: Nvidia Geforce 8600 with 1GB VRAM, so now, I can use the shadow draft! YAY! :-D</p>
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		<title>By: Kuria</title>
		<link>http://www.vintfalken.com/the-future-of-second-life-looks-shaded/#comment-59311</link>
		<dc:creator>Kuria</dc:creator>
		<pubDate>Thu, 26 Jun 2008 04:44:48 +0000</pubDate>
		<guid>http://www.vintfalken.com/the-future-of-second-life-looks-shaded/#comment-59311</guid>
		<description>I wonder if there is any way I can get a compiled version of the viewer mailed to me.... as of yet I dont know how to compile thing (I am however in the process of taking computer classes, so im sure its soon to come) Just seeing it, and I would love to try it out.</description>
		<content:encoded><![CDATA[<p>I wonder if there is any way I can get a compiled version of the viewer mailed to me&#8230;. as of yet I dont know how to compile thing (I am however in the process of taking computer classes, so im sure its soon to come) Just seeing it, and I would love to try it out.</p>
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		<title>By: nimil</title>
		<link>http://www.vintfalken.com/the-future-of-second-life-looks-shaded/#comment-57468</link>
		<dc:creator>nimil</dc:creator>
		<pubDate>Fri, 20 Jun 2008 11:49:06 +0000</pubDate>
		<guid>http://www.vintfalken.com/the-future-of-second-life-looks-shaded/#comment-57468</guid>
		<description>@ian i feel the same way... i can run tons of games smoothly and with all the gorgeous graphics but my computer refuses to even allow me enough fps in SL to walk with basic shaders on :(

i don't ever think i'll be able to see shadows...

what in the world is sl using that makes it so much more harsh on computer hardware than other games?</description>
		<content:encoded><![CDATA[<p>@ian i feel the same way&#8230; i can run tons of games smoothly and with all the gorgeous graphics but my computer refuses to even allow me enough fps in SL to walk with basic shaders on :(</p>
<p>i don&#8217;t ever think i&#8217;ll be able to see shadows&#8230;</p>
<p>what in the world is sl using that makes it so much more harsh on computer hardware than other games?</p>
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		<title>By: Ian</title>
		<link>http://www.vintfalken.com/the-future-of-second-life-looks-shaded/#comment-56863</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Wed, 18 Jun 2008 20:32:53 +0000</pubDate>
		<guid>http://www.vintfalken.com/the-future-of-second-life-looks-shaded/#comment-56863</guid>
		<description>I have always wonder why my pc can play Half Life2, DOOM3, QUAKE4 beautifully but it's always not good enough for SL.., Gaww..!! :(</description>
		<content:encoded><![CDATA[<p>I have always wonder why my pc can play Half Life2, DOOM3, QUAKE4 beautifully but it&#8217;s always not good enough for SL.., Gaww..!! :(</p>
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