<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.3.3" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>
<channel>
	<title>Comments on: WindLight has returned!</title>
	<link>http://www.vintfalken.com/windlight-has-returned/</link>
	<description>Exporting an SL photographer's Second Life</description>
	<pubDate>Tue, 02 Dec 2008 02:10:31 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.3</generator>
		<item>
		<title>By: WindLight How To - Controlling Avatar Impostors &#124; VintFalken.com</title>
		<link>http://www.vintfalken.com/windlight-has-returned/#comment-16274</link>
		<dc:creator>WindLight How To - Controlling Avatar Impostors &#124; VintFalken.com</dc:creator>
		<pubDate>Wed, 21 Nov 2007 21:58:25 +0000</pubDate>
		<guid>http://www.vintfalken.com/windlight-has-returned/#comment-16274</guid>
		<description>[...] Shoshana Epsilon mentioned not liking Avatar Impostors showing up in stead of normal avatars starting at a distance of 10 [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Shoshana Epsilon mentioned not liking Avatar Impostors showing up in stead of normal avatars starting at a distance of 10 [&#8230;]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Torley</title>
		<link>http://www.vintfalken.com/windlight-has-returned/#comment-15742</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Tue, 20 Nov 2007 00:59:54 +0000</pubDate>
		<guid>http://www.vintfalken.com/windlight-has-returned/#comment-15742</guid>
		<description>There IS a known (at least internally, haven't seen it on public Issue Tracker yet but will link it up if I do) bug with taking high-res snapshots &#38; glow, and high-res snapshots having seams (particularly noticeable through water).

ALSO... Avatar Impostors kicks in depending on your Avatars Mesh Detail setting. If you want to increase the distance at which avatars become impostors, set Avatars Mesh Detail to HIGHEST (all the way to the right).</description>
		<content:encoded><![CDATA[<p>There IS a known (at least internally, haven&#8217;t seen it on public Issue Tracker yet but will link it up if I do) bug with taking high-res snapshots &amp; glow, and high-res snapshots having seams (particularly noticeable through water).</p>
<p>ALSO&#8230; Avatar Impostors kicks in depending on your Avatars Mesh Detail setting. If you want to increase the distance at which avatars become impostors, set Avatars Mesh Detail to HIGHEST (all the way to the right).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vint Falken</title>
		<link>http://www.vintfalken.com/windlight-has-returned/#comment-15694</link>
		<dc:creator>Vint Falken</dc:creator>
		<pubDate>Mon, 19 Nov 2007 21:13:33 +0000</pubDate>
		<guid>http://www.vintfalken.com/windlight-has-returned/#comment-15694</guid>
		<description>Ow, and regarding the f*cked up background textures, I had that earlier already (non-windlight era) when using render glow... i think it's just the graphics card that can't cope?

We should ask Kailie / Katarina Malthus ?</description>
		<content:encoded><![CDATA[<p>Ow, and regarding the f*cked up background textures, I had that earlier already (non-windlight era) when using render glow&#8230; i think it&#8217;s just the graphics card that can&#8217;t cope?</p>
<p>We should ask Kailie / Katarina Malthus ?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vint Falken</title>
		<link>http://www.vintfalken.com/windlight-has-returned/#comment-15693</link>
		<dc:creator>Vint Falken</dc:creator>
		<pubDate>Mon, 19 Nov 2007 21:12:38 +0000</pubDate>
		<guid>http://www.vintfalken.com/windlight-has-returned/#comment-15693</guid>
		<description>Ah, clean install? I've learned from the previous WindLight Firstlook and made a duplicate before I started editing. 

Strangely enough, it prefers not to safe my water colour. (Maybe the client dislikes pink? *sobs*)</description>
		<content:encoded><![CDATA[<p>Ah, clean install? I&#8217;ve learned from the previous WindLight Firstlook and made a duplicate before I started editing. </p>
<p>Strangely enough, it prefers not to safe my water colour. (Maybe the client dislikes pink? *sobs*)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shoshana Epsilon</title>
		<link>http://www.vintfalken.com/windlight-has-returned/#comment-15587</link>
		<dc:creator>Shoshana Epsilon</dc:creator>
		<pubDate>Mon, 19 Nov 2007 14:55:33 +0000</pubDate>
		<guid>http://www.vintfalken.com/windlight-has-returned/#comment-15587</guid>
		<description>A few other items of interest...

Using some resolutions, the background textures don't resolve correctly: http://www.flickr.com/photos/shoshanaepsilon/2043409676/

Also, there is a new thing called Avatar Imposters. I'd recommend to LL that they start using these more than 10 m from the camera -- they are too obvious at 10m. Yes, its true that you can turn Imposters off, but that turns them off everywhere.  (They are a performance enhancement.)

The lighting is still off, but with some tweeking of the environmental sliders, you can get what you want.  I'd like to see a "revert to default" setting on all the presets ... ie, You set the sky to "Barcelona", then tweek stuff and decide you don't like it. I want to be able to return to default Barcelona without relogging!</description>
		<content:encoded><![CDATA[<p>A few other items of interest&#8230;</p>
<p>Using some resolutions, the background textures don&#8217;t resolve correctly: <a href="http://www.flickr.com/photos/shoshanaepsilon/2043409676/" rel="nofollow">http://www.flickr.com/photos/shoshanaepsilon/2043409676/</a></p>
<p>Also, there is a new thing called Avatar Imposters. I&#8217;d recommend to LL that they start using these more than 10 m from the camera &#8212; they are too obvious at 10m. Yes, its true that you can turn Imposters off, but that turns them off everywhere.  (They are a performance enhancement.)</p>
<p>The lighting is still off, but with some tweeking of the environmental sliders, you can get what you want.  I&#8217;d like to see a &#8220;revert to default&#8221; setting on all the presets &#8230; ie, You set the sky to &#8220;Barcelona&#8221;, then tweek stuff and decide you don&#8217;t like it. I want to be able to return to default Barcelona without relogging!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rich</title>
		<link>http://www.vintfalken.com/windlight-has-returned/#comment-15072</link>
		<dc:creator>Rich</dc:creator>
		<pubDate>Sat, 17 Nov 2007 16:20:38 +0000</pubDate>
		<guid>http://www.vintfalken.com/windlight-has-returned/#comment-15072</guid>
		<description>check it out in all its glory on an interactive surface in this video here:

http://www.youtube.com/watch?v=Ra50XTelwro</description>
		<content:encoded><![CDATA[<p>check it out in all its glory on an interactive surface in this video here:</p>
<p><a href="http://www.youtube.com/watch?v=Ra50XTelwro" rel="nofollow">http://www.youtube.com/watch?v=Ra50XTelwro</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vint Falken</title>
		<link>http://www.vintfalken.com/windlight-has-returned/#comment-14801</link>
		<dc:creator>Vint Falken</dc:creator>
		<pubDate>Thu, 15 Nov 2007 20:11:29 +0000</pubDate>
		<guid>http://www.vintfalken.com/windlight-has-returned/#comment-14801</guid>
		<description>Well, I know my lamps looked a bit metallic before, and now they really look like ugly plastic with a white haze. Even more varnish, this means? (I only ran some 'water' testings up to know, did not explore the lightning of objects, shadows, ... yet.)

But at first glance it did look good. (Or at least 'better'. ;))

I have my hopes up high for the view once I plugged the card. (Geeh, I make it sound that simple! ;))</description>
		<content:encoded><![CDATA[<p>Well, I know my lamps looked a bit metallic before, and now they really look like ugly plastic with a white haze. Even more varnish, this means? (I only ran some &#8216;water&#8217; testings up to know, did not explore the lightning of objects, shadows, &#8230; yet.)</p>
<p>But at first glance it did look good. (Or at least &#8216;better&#8217;. ;))</p>
<p>I have my hopes up high for the view once I plugged the card. (Geeh, I make it sound that simple! ;))</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DesertWolf</title>
		<link>http://www.vintfalken.com/windlight-has-returned/#comment-14755</link>
		<dc:creator>DesertWolf</dc:creator>
		<pubDate>Thu, 15 Nov 2007 16:17:12 +0000</pubDate>
		<guid>http://www.vintfalken.com/windlight-has-returned/#comment-14755</guid>
		<description>I downloaded and installed last night, much better than the last First Look, makes me want to go buy some water front property..</description>
		<content:encoded><![CDATA[<p>I downloaded and installed last night, much better than the last First Look, makes me want to go buy some water front property..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: October Hush</title>
		<link>http://www.vintfalken.com/windlight-has-returned/#comment-14754</link>
		<dc:creator>October Hush</dc:creator>
		<pubDate>Thu, 15 Nov 2007 16:14:55 +0000</pubDate>
		<guid>http://www.vintfalken.com/windlight-has-returned/#comment-14754</guid>
		<description>"Shiny doesn’t look the same as before. We’re working to get it very close, if not better."

Well, I've never been happy with the "old" shiny anyway...I think anything would be an improvement. It makes stuff look like it was coated with a thick layer of varnish instead of being polished, you know?</description>
		<content:encoded><![CDATA[<p>&#8220;Shiny doesn’t look the same as before. We’re working to get it very close, if not better.&#8221;</p>
<p>Well, I&#8217;ve never been happy with the &#8220;old&#8221; shiny anyway&#8230;I think anything would be an improvement. It makes stuff look like it was coated with a thick layer of varnish instead of being polished, you know?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
