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This scares me. I’m _so_ ’swearword’ _much_ worried about how the graphic cards at home will handle this. But here, it is icky, to say the least:
Atmospheric Shaders ON

Atmospheric Shaders OFF

And I’m not sure if I’m actually ‘digging’ dazzle either… . :/
Tags: 1.20, HUD, release client, second life client
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9 Responses to “Yeey! RC 1.20 - Anti-HUD edition”
Sheesh, Vint…you’re such a perfectionist. You can see *most* of your avatar, isn’t that good enough for you? ;-)
*Grins at October’s comment*
Oh and there is more fun to go around: http://www.flickr.com/photos/mylena_aquitaine/2403067634/
Howdy Vint! I am having issues too! Check out my flickr pic if you have any ideas, let me know!
http://www.flickr.com/photos/zoedemar/2403259031/
::taps her foot::
Ahem… Someone who shall remain nameless has a solution to her graphics’ card problem all ready at hand but needs to - uh - implement it installation….
Argh, that’s gonna work terribly on my 2nd computer, let alone constant packet loss… (that occurs EVEN with 3.5mbps speed) That’s one of 238,395,968 reasons I packed my bags and moved to The Sims Online 2.0 for now. >.>
Vint, if you cant stand the new update jsut switch to the regular viewer… a lot of people ahve been complaining, without a jsut reason.
Camron, no glow and WindLightâ„¢ there… So rather unfit for taking snapshots that place SL and a good light… . ;)
And I’m sorry, but I feel SL snapshot functionality gone, a lot of people that crash after 3 minutes of being in-world or when alt camming, view totally gone if your graphics card can’t do atmospheric rendering, etc… just causes for complaints.
[…] Lab decided to just colour all HUD devices in a neutral grey. This function can not be disabled. ‘Everything Grey’ can be disabled by enabling atmospheric shading under ‘graphic p… (got these features on: Rezzable […]
Actually, glow and winglight are default now, lol.
Care to comment?